63.551
844
63.551
844
Information:
This mod allows to enable various scenario groups, either disabled by default, enabled only during certain story missions or online, alongside also providing some fixed scenarios as well
Scenario groups list:
- One NPC inside the AmmuNation interiors
- NPCs inside the Paleto Bay bank
- NPCs inside the Paleto Bay and Sandy Shores police stations
- Guards around Fort Zancudo and the Bolingbroke penitentiary
- Cops and police vehicles in the Rancho's towing impound
- Security guards at the scrapyard from the "Big Score" preparation mission
- FIB agents inside the FIB building lobby and office
- IAA agents and scientists inside the player's facility
- NPCs outside the nightclubs locations
- NPCs outside the Diamond Casino (entrance and rooftop). Notes: these scenarios can't be toggled from the script and there's no interior NPCs since they're scripted
- Cayo Perico field workers
- NPCs outside the LS Car Meet building (front, back and rooftop)
Requirements:
- Legacy: Script Hook V and OpenIV.asi
- Enhanced: Script Hook V and OpenRPF
Installation (Legacy & Enhanced):
- Import all the files from the "Scenario Files" folder in "mods\update\update.rpf\x64\levels\gta5\scenario"
Note: because the scenarios of the Diamond Casino scenarios aren't part of a group, they can't be toggled on or off from the script, so import "east_vinewood.ymt" and "race_course.ymt" only if playing with the MP map enabled
- Move "ScenarioGroups.asi" and "ScenarioGroups.ini" in the root directory of the game. Edit "ScenarioGroups.ini" to choose which groups enable
Special Thanks:
- dexyfex for Codewalker
- dav90 for the decompiled PSO files
- FIFASam for V Creator
- Venoxity for making the ASI version of the script
Changelog:
v4.3:
- Removed the original .NET version (since it's no longer needed, at least for now)
- Updated the description of the scenario groups, requirements and installation instructions. Note: both the script and YMT files work with the Legacy and Enhanced versions
- Updated "ScenarioGroups.ini" with information of the YMT files and locations from the ini of the .NET version
This mod allows to enable various scenario groups, either disabled by default, enabled only during certain story missions or online, alongside also providing some fixed scenarios as well
Scenario groups list:
- One NPC inside the AmmuNation interiors
- NPCs inside the Paleto Bay bank
- NPCs inside the Paleto Bay and Sandy Shores police stations
- Guards around Fort Zancudo and the Bolingbroke penitentiary
- Cops and police vehicles in the Rancho's towing impound
- Security guards at the scrapyard from the "Big Score" preparation mission
- FIB agents inside the FIB building lobby and office
- IAA agents and scientists inside the player's facility
- NPCs outside the nightclubs locations
- NPCs outside the Diamond Casino (entrance and rooftop). Notes: these scenarios can't be toggled from the script and there's no interior NPCs since they're scripted
- Cayo Perico field workers
- NPCs outside the LS Car Meet building (front, back and rooftop)
Requirements:
- Legacy: Script Hook V and OpenIV.asi
- Enhanced: Script Hook V and OpenRPF
Installation (Legacy & Enhanced):
- Import all the files from the "Scenario Files" folder in "mods\update\update.rpf\x64\levels\gta5\scenario"
Note: because the scenarios of the Diamond Casino scenarios aren't part of a group, they can't be toggled on or off from the script, so import "east_vinewood.ymt" and "race_course.ymt" only if playing with the MP map enabled
- Move "ScenarioGroups.asi" and "ScenarioGroups.ini" in the root directory of the game. Edit "ScenarioGroups.ini" to choose which groups enable
Special Thanks:
- dexyfex for Codewalker
- dav90 for the decompiled PSO files
- FIFASam for V Creator
- Venoxity for making the ASI version of the script
Changelog:
v4.3:
- Removed the original .NET version (since it's no longer needed, at least for now)
- Updated the description of the scenario groups, requirements and installation instructions. Note: both the script and YMT files work with the Legacy and Enhanced versions
- Updated "ScenarioGroups.ini" with information of the YMT files and locations from the ini of the .NET version
Primul incarcat: 01 Iunie 2018
Ultimul incarcat: 21 hours ago
Last Downloaded: in urma cu 32 minute
543 Comentarii
More mods by Alex106:
Information:
This mod allows to enable various scenario groups, either disabled by default, enabled only during certain story missions or online, alongside also providing some fixed scenarios as well
Scenario groups list:
- One NPC inside the AmmuNation interiors
- NPCs inside the Paleto Bay bank
- NPCs inside the Paleto Bay and Sandy Shores police stations
- Guards around Fort Zancudo and the Bolingbroke penitentiary
- Cops and police vehicles in the Rancho's towing impound
- Security guards at the scrapyard from the "Big Score" preparation mission
- FIB agents inside the FIB building lobby and office
- IAA agents and scientists inside the player's facility
- NPCs outside the nightclubs locations
- NPCs outside the Diamond Casino (entrance and rooftop). Notes: these scenarios can't be toggled from the script and there's no interior NPCs since they're scripted
- Cayo Perico field workers
- NPCs outside the LS Car Meet building (front, back and rooftop)
Requirements:
- Legacy: Script Hook V and OpenIV.asi
- Enhanced: Script Hook V and OpenRPF
Installation (Legacy & Enhanced):
- Import all the files from the "Scenario Files" folder in "mods\update\update.rpf\x64\levels\gta5\scenario"
Note: because the scenarios of the Diamond Casino scenarios aren't part of a group, they can't be toggled on or off from the script, so import "east_vinewood.ymt" and "race_course.ymt" only if playing with the MP map enabled
- Move "ScenarioGroups.asi" and "ScenarioGroups.ini" in the root directory of the game. Edit "ScenarioGroups.ini" to choose which groups enable
Special Thanks:
- dexyfex for Codewalker
- dav90 for the decompiled PSO files
- FIFASam for V Creator
- Venoxity for making the ASI version of the script
Changelog:
v4.3:
- Removed the original .NET version (since it's no longer needed, at least for now)
- Updated the description of the scenario groups, requirements and installation instructions. Note: both the script and YMT files work with the Legacy and Enhanced versions
- Updated "ScenarioGroups.ini" with information of the YMT files and locations from the ini of the .NET version
This mod allows to enable various scenario groups, either disabled by default, enabled only during certain story missions or online, alongside also providing some fixed scenarios as well
Scenario groups list:
- One NPC inside the AmmuNation interiors
- NPCs inside the Paleto Bay bank
- NPCs inside the Paleto Bay and Sandy Shores police stations
- Guards around Fort Zancudo and the Bolingbroke penitentiary
- Cops and police vehicles in the Rancho's towing impound
- Security guards at the scrapyard from the "Big Score" preparation mission
- FIB agents inside the FIB building lobby and office
- IAA agents and scientists inside the player's facility
- NPCs outside the nightclubs locations
- NPCs outside the Diamond Casino (entrance and rooftop). Notes: these scenarios can't be toggled from the script and there's no interior NPCs since they're scripted
- Cayo Perico field workers
- NPCs outside the LS Car Meet building (front, back and rooftop)
Requirements:
- Legacy: Script Hook V and OpenIV.asi
- Enhanced: Script Hook V and OpenRPF
Installation (Legacy & Enhanced):
- Import all the files from the "Scenario Files" folder in "mods\update\update.rpf\x64\levels\gta5\scenario"
Note: because the scenarios of the Diamond Casino scenarios aren't part of a group, they can't be toggled on or off from the script, so import "east_vinewood.ymt" and "race_course.ymt" only if playing with the MP map enabled
- Move "ScenarioGroups.asi" and "ScenarioGroups.ini" in the root directory of the game. Edit "ScenarioGroups.ini" to choose which groups enable
Special Thanks:
- dexyfex for Codewalker
- dav90 for the decompiled PSO files
- FIFASam for V Creator
- Venoxity for making the ASI version of the script
Changelog:
v4.3:
- Removed the original .NET version (since it's no longer needed, at least for now)
- Updated the description of the scenario groups, requirements and installation instructions. Note: both the script and YMT files work with the Legacy and Enhanced versions
- Updated "ScenarioGroups.ini" with information of the YMT files and locations from the ini of the .NET version
Primul incarcat: 01 Iunie 2018
Ultimul incarcat: 21 hours ago
Last Downloaded: in urma cu 32 minute
@ilyatiox Weird. What game version you're playing on?
@Alex106 1.0.3351.0 I guess that last Version
@ilyatiox Does the game crash with a specific error?
@Alex106 when drop Scenario Groups
@ilyatiox I meant if it gives a generic "the application has stopped working" error or a more specific one, such as "ERR_FIL_PACK_1"
i changed values to true, but no npcs show
Is this compatible with World of Variety?
@Hazekware no
anyway to add our own scenarios to custom interiors? or not possible?
@Alex106 How did you enter sandy shore sheriffs office 0-0
@DJTMGaming With a separate script (I used Open All Interiors, but it's no longer available). You can use either InteriorsV ( https://www.gta5-mods.com/scripts/interiorsv-scripthookv ) or Enalbe All Interiors ( https://www.gta5-mods.com/scripts/enable-all-interiors-wip ) to load it
@Alex106 Yes I used EAI from HKH191 but I cant enter i can only see the insides :(
@DJTMGaming Try with InteriorsV
@Alex106 Ok Tankssss
This should be compatible with Map Fixes, Map Updates and Beta Map Restoration, correct?
Totally broken my whole game. I had to delete and reinstall whole game and whole bunch of mods
Broke my game, cutscenes not loading and instead im stuck on infinite loading screen no matter what i do
Not working fine for me but I love the idea. Keep this mod fresh and upgrade pls. I strongly recommend add scenerio groups into Humane Labs interiors too please.
How do I disable NPCs in Diamond Casino? There is no setting in the ini file and I couldn't figure out which ymt file it was.
Is this compatible with RDE?