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    @KroniC00
    Huh, that’s interesting. I experienced similar problem with World of Variety that has similar functional to CBotB. Will look into it, thank you for the information. Glad that you resolved your issue.

    in urma cu 7 zile
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    @KroniC00
    Answer to the question from LSLife thread.
    Problem: cops not spawning after entering/exiting stash house, Pull Me Over coupled with Cops Back on the Beat.

    Hello there.
    May be it is BetterChases? Is there a chance that you are using this mod? I’ve encountered similar bug on earlier builds of my mod pack and it’s stopped since I removed Better Chases ~6 months ago.
    When I think about this - Pull Me Over should not be the reason behind that bug because mod only take control over already spawned cops. But BetterChases take control over whole cops spawning system, so it may be the reason. Cops Back on the Beat is basically modified in-game files that adds cops vehicles to in-game spawn pool so, obviously, they can spawn naturally, as any other vehicle in traffic. By that logic, if pedestrians and vehicles are still spawning after entering/exiting stash house - in-game spawn mechanism is working as intended and it SHOULD spawn cops. Seems like something is interfering directly with cops part.
    Test it properly. As always, delete all scripts, start game, test problem, close game, add 1 script and start game again to test. And so on.

    in urma cu 8 zile
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    @MaxLuk
    That’s will be awesome. Mod works fine on Legacy if you change reference version of SHVDN to 3.6.0 with HEX-editor.

    16 Februarie 2026
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    Very strange, one year ago this mod has problem that everyone describes - crash on maxed sniper scope. Today I tested it and using game version 1.0.3274/1.69 (same as year ago) and ScriptHookVDotNet-v3.7.0-nightly.81 (year ago it was early versions of v3.7.0-nightly) this mod does not have this problem and working as intended.

    07 Februarie 2026
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    Good day, sir.
    Is there some downsides from multiple SHVDN references? And if that is possible - how can I delete them and leave only 1 reference? Changing reference version is not that hard, but cutting out whole line is beyond my comprehension.

    05 Februarie 2026
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    @thalilmythos
    Oh, wonderful, thank you.

    02 Februarie 2026
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    Good day, sir.
    Minimap disappears after using hotels/motels. Is by any chance you are using Enhanced Native Trainer?

    01 Februarie 2026
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    Last changes, files available by link in previous message is updated.

    Finally I was able to make Stash House blips short-range, now they won’t show up on the mini-map borders. This makes LSLife perfect for creating own safehouses and apartments, later will add own .XML-file with vanilla online apartments and stilt houses plus some new locations.

    There is 2 new versions - original (LSlifeOriginal.dll) and with deleted dealers (LSlifeNoDealers.dll). You need all original files from 0.2.46a version, you need to replace old “LSlife.dll” with the new version (you can rename file back to “LSlife.dll” after replacing).

    Both versions have this changes:
    - fixed cocaineOz saving bug in players inventory due to typo in variable;
    - increased prompt showing time when customer asks to work for you from 2 seconds to 6 seconds (this seems “standard” time for this kind of prompts set by author);
    - increased time between ped scans from 7 seconds to 10 seconds;
    - renamed “Drug Car” to “Stash Vehicle”;
    - made “Stash House” blips short-range, now they won’t show up on mini-map borders.

    Version with deleted dealers also have this changes:
    - no dealers around map;
    - cannot hire dealers (player are still being able to hire customers as workers);
    - no taking over peds and making them customers for said dealers
    (player are still being able to deal and sell to customers through Zee’s contact in phone, hired customers as workers are still being able to deal and sell to customers;
    - no rivals coming to kill player because dealer hear gunshots or saw armed player.

    28 Ianuarie 2026
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    @ikON
    After extensive testing I can say:
    1. fwBoxStreamerVariable with 1024\2048 settings fixed texture flickering;
    2. World of Variety definitely conflicts with porta cabin near Union Grain Supply, cabin not loading, fixed buy deleting cabin, as mentioned above;
    3. For some reason version 3.08 make game crash to desktop near dock office from latest ikONProjects 2.0. Version 3.07 don’t have this bug for me;
    4. Best dlcpack for integrating other MLOs, only with your dlc.rpf I was able to make brofx10 mansions work in SP with loaded MPMaps.
    10/10

    18 Decembrie 2025