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And so it begins
@hksbindra Excellent, thank you so much!
Also, the script only works for Michael, Franklin or Trevor. I'd love to be able to use it as any character, even if it didn't track inventory for them, just allowed infinite armor and snacks. Though an inventory for the freemode male and freemode female may be useful to many players
With the OldVersion flag enabled. the buttons to eat snacks and put on armor don't seem to work... V always eats snacks and occasionally also puts on armor.
@hksbindra Hey man, been using the mod for a while, and I'm starting to have problems. Please add another parameter for the blips called DisplayName, and use that as the name displayed on the game map, instead of using the current blip name that has to be unique. I have over 200 blips added with this amazing mod, but the game starts to destabilize when you have so many unique blip names on the map. If multiple blips could have the same name, then the game can collapse them together, which would be a massive optimization. Thanks again for this amazing mod, I've been using it since release!
@andre500 haha fair enough, you've done a lot for us already. Take it easy, looking forward to 1.4!
So now that we can get snacks from shops, and write custom ones to ShopList.ini, is that planned for armor as well? I'd love to be able to get armor from Ammunations, and to add custom ones to an Armories.ini or similar file. Amazing mod, thanks so much for your fast and dedicated work!
@andre500 awesome, thanks again. As promised, here are the coordinates for the 20 vanilla shops. https://pastebin.com/wZ8y1Knx
Now to get to work adding mod map coords!
Is 1.2 compatible with previous game versions? It's not displaying the keys to pick up or use armor or snacks...
Fantastic work! I'll probably add the rest of the shops, and post the file here when I'm done. Thanks for taking on my suggestions!