59.943
804
59.943
804
Information:
This mod restores, by modifying the existing assets and recreating them from scratch, props placements and also changes various map assets based on the beta version of the game, using promotional screens and trailers, in game tv shows and commercials, game files/textures and the missions thumbnails as reference
Map Assets changes:
- Colored FIB and IAA buildings lights
- Franklin's mansion interior
- Vangelico jewelry store interior
- Restored the "OPEN" neon sign at the front of the Liquor Ace
- Green Mirror Park lake
- 2405 house roof texture and color and restored "2405" sidewalk decal
- Red and green 24/7 canopy in Vinewood Boulevard
- Restored the Pisswasser and eCola posters on the Vespucci Market building
- Removed the hedge outside the Banner Hotel in Pillbox Hill
- Restored an emissive outside the 24/7 in Little Seoul
Map Placements locations:
- Alta
- Burton
- Grand Senora Desert
- Grapeseed
- Great Chaparral
- Hawick
- Kortz Center
- La Puerta
- Little Seoul
- Maze Bank Arena
- Mirror Park
- Morningwood
- Mount Chiliad
- Mount Gordo
- Pacific Bluffs
- Paleto Bay
- Paleto Forest
- Rockford Hills
- Richman
- GWC
- Pillbox Hill
- Sandy Shores
- Del Perro
- Cypress Flats
- East, Downtown and West Vinewood
- Vinewood Hills
- Cassidy Creek
- Raton Canyon
- Chiliad Mountain State Wilderness
- South LS (Strawberry, Chamberlain Hills, Rancho)
- El Burro Heights
- La Mesa
- Palomino Highlands
- Vespucci, Vespucci Beach, Vespucci Canals
- San Chianski Mountains Range
- Palmer-Taylor Power Station
Requirements:
- OpenIV.asi
- fwBoxStreamerVariable Patch
Installation:
- Move the "spbmr" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spBMR/</Item>" to the "dlclist.xml"
Special Thanks:
- All the people that contributed to the GTA V Beta Hunt topic on GTAForums for all the findings
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper
- Dekurwinator for info about flags and other map related stuff
- Stryfaar for the modified Mirror Park lake
- Larcius for the gta5-modding-utils script
- FIFASam for V Creator
Changelog:
v2.3:
- Added a manifest for some texture dictionaries
- Updated only the dlc pack
This mod restores, by modifying the existing assets and recreating them from scratch, props placements and also changes various map assets based on the beta version of the game, using promotional screens and trailers, in game tv shows and commercials, game files/textures and the missions thumbnails as reference
Map Assets changes:
- Colored FIB and IAA buildings lights
- Franklin's mansion interior
- Vangelico jewelry store interior
- Restored the "OPEN" neon sign at the front of the Liquor Ace
- Green Mirror Park lake
- 2405 house roof texture and color and restored "2405" sidewalk decal
- Red and green 24/7 canopy in Vinewood Boulevard
- Restored the Pisswasser and eCola posters on the Vespucci Market building
- Removed the hedge outside the Banner Hotel in Pillbox Hill
- Restored an emissive outside the 24/7 in Little Seoul
Map Placements locations:
- Alta
- Burton
- Grand Senora Desert
- Grapeseed
- Great Chaparral
- Hawick
- Kortz Center
- La Puerta
- Little Seoul
- Maze Bank Arena
- Mirror Park
- Morningwood
- Mount Chiliad
- Mount Gordo
- Pacific Bluffs
- Paleto Bay
- Paleto Forest
- Rockford Hills
- Richman
- GWC
- Pillbox Hill
- Sandy Shores
- Del Perro
- Cypress Flats
- East, Downtown and West Vinewood
- Vinewood Hills
- Cassidy Creek
- Raton Canyon
- Chiliad Mountain State Wilderness
- South LS (Strawberry, Chamberlain Hills, Rancho)
- El Burro Heights
- La Mesa
- Palomino Highlands
- Vespucci, Vespucci Beach, Vespucci Canals
- San Chianski Mountains Range
- Palmer-Taylor Power Station
Requirements:
- OpenIV.asi
- fwBoxStreamerVariable Patch
Installation:
- Move the "spbmr" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spBMR/</Item>" to the "dlclist.xml"
Special Thanks:
- All the people that contributed to the GTA V Beta Hunt topic on GTAForums for all the findings
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper
- Dekurwinator for info about flags and other map related stuff
- Stryfaar for the modified Mirror Park lake
- Larcius for the gta5-modding-utils script
- FIFASam for V Creator
Changelog:
v2.3:
- Added a manifest for some texture dictionaries
- Updated only the dlc pack
Primul incarcat: 14 August 2017
Ultimul incarcat: in urma cu 8 zile
Last Downloaded: in urma cu 16 minute
843 Comentarii
More mods by Alex106:
Information:
This mod restores, by modifying the existing assets and recreating them from scratch, props placements and also changes various map assets based on the beta version of the game, using promotional screens and trailers, in game tv shows and commercials, game files/textures and the missions thumbnails as reference
Map Assets changes:
- Colored FIB and IAA buildings lights
- Franklin's mansion interior
- Vangelico jewelry store interior
- Restored the "OPEN" neon sign at the front of the Liquor Ace
- Green Mirror Park lake
- 2405 house roof texture and color and restored "2405" sidewalk decal
- Red and green 24/7 canopy in Vinewood Boulevard
- Restored the Pisswasser and eCola posters on the Vespucci Market building
- Removed the hedge outside the Banner Hotel in Pillbox Hill
- Restored an emissive outside the 24/7 in Little Seoul
Map Placements locations:
- Alta
- Burton
- Grand Senora Desert
- Grapeseed
- Great Chaparral
- Hawick
- Kortz Center
- La Puerta
- Little Seoul
- Maze Bank Arena
- Mirror Park
- Morningwood
- Mount Chiliad
- Mount Gordo
- Pacific Bluffs
- Paleto Bay
- Paleto Forest
- Rockford Hills
- Richman
- GWC
- Pillbox Hill
- Sandy Shores
- Del Perro
- Cypress Flats
- East, Downtown and West Vinewood
- Vinewood Hills
- Cassidy Creek
- Raton Canyon
- Chiliad Mountain State Wilderness
- South LS (Strawberry, Chamberlain Hills, Rancho)
- El Burro Heights
- La Mesa
- Palomino Highlands
- Vespucci, Vespucci Beach, Vespucci Canals
- San Chianski Mountains Range
- Palmer-Taylor Power Station
Requirements:
- OpenIV.asi
- fwBoxStreamerVariable Patch
Installation:
- Move the "spbmr" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spBMR/</Item>" to the "dlclist.xml"
Special Thanks:
- All the people that contributed to the GTA V Beta Hunt topic on GTAForums for all the findings
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper
- Dekurwinator for info about flags and other map related stuff
- Stryfaar for the modified Mirror Park lake
- Larcius for the gta5-modding-utils script
- FIFASam for V Creator
Changelog:
v2.3:
- Added a manifest for some texture dictionaries
- Updated only the dlc pack
This mod restores, by modifying the existing assets and recreating them from scratch, props placements and also changes various map assets based on the beta version of the game, using promotional screens and trailers, in game tv shows and commercials, game files/textures and the missions thumbnails as reference
Map Assets changes:
- Colored FIB and IAA buildings lights
- Franklin's mansion interior
- Vangelico jewelry store interior
- Restored the "OPEN" neon sign at the front of the Liquor Ace
- Green Mirror Park lake
- 2405 house roof texture and color and restored "2405" sidewalk decal
- Red and green 24/7 canopy in Vinewood Boulevard
- Restored the Pisswasser and eCola posters on the Vespucci Market building
- Removed the hedge outside the Banner Hotel in Pillbox Hill
- Restored an emissive outside the 24/7 in Little Seoul
Map Placements locations:
- Alta
- Burton
- Grand Senora Desert
- Grapeseed
- Great Chaparral
- Hawick
- Kortz Center
- La Puerta
- Little Seoul
- Maze Bank Arena
- Mirror Park
- Morningwood
- Mount Chiliad
- Mount Gordo
- Pacific Bluffs
- Paleto Bay
- Paleto Forest
- Rockford Hills
- Richman
- GWC
- Pillbox Hill
- Sandy Shores
- Del Perro
- Cypress Flats
- East, Downtown and West Vinewood
- Vinewood Hills
- Cassidy Creek
- Raton Canyon
- Chiliad Mountain State Wilderness
- South LS (Strawberry, Chamberlain Hills, Rancho)
- El Burro Heights
- La Mesa
- Palomino Highlands
- Vespucci, Vespucci Beach, Vespucci Canals
- San Chianski Mountains Range
- Palmer-Taylor Power Station
Requirements:
- OpenIV.asi
- fwBoxStreamerVariable Patch
Installation:
- Move the "spbmr" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spBMR/</Item>" to the "dlclist.xml"
Special Thanks:
- All the people that contributed to the GTA V Beta Hunt topic on GTAForums for all the findings
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper
- Dekurwinator for info about flags and other map related stuff
- Stryfaar for the modified Mirror Park lake
- Larcius for the gta5-modding-utils script
- FIFASam for V Creator
Changelog:
v2.3:
- Added a manifest for some texture dictionaries
- Updated only the dlc pack
Primul incarcat: 14 August 2017
Ultimul incarcat: in urma cu 8 zile
Last Downloaded: in urma cu 16 minute
@Jack_Gta22 No
@FryTHF Vehicles (and peds) aren't converted to the ymap, that's why they don't show up. They need to be done differently
@Alex106 No fix at all, or a low res version? Thanks...
@Jack_Gta22 I don't have time to work on a lighter version, sorry
I just realized in my first comment I mentioned the picture incorrectly lol. It was a picture of some random guy. It doesn’t change the fact that I was wrong about the foliage, I just felt that I needed to clarify my mistake about the refrigerator image.
I'd like to see a version with just the added props. That is, so that the mod restores deleted OBJECTS, and does not replace existing ones.
Example: In the BETA version of the game, there was a tree in certain XYZ, and it needs to be returned.
As a counter-example, Franklin's apartment.
@NOOB23 You can do that by installing the "No Map Assets Restoration" optional.
It will disable all the content listed under "Map Assets changes" in the description
Is it possible 4 u to make a mod that enhances the shadows appearance when player is approaching? Like at edges shadows spawn in as player is approaching only. Same when u go sky high in LS
@Alex106 Hi Alex,
I noticed that 3rd picture "Beta/Trailer - green interior" not loading/working, i tried everything even re-install whole game, everything else loads perfectly, could you look on that please ?
@MadHunter I don't know if it's possible and how to do it
@Maxxie Make sure that:
1) The MP map isn't enabled, because the mod only changes the original "v_apartment_high" interior
2) If you're using Restored Old Gen Assets, make sure to install the "Beta Map Restoration Compatibility" optional included with it
@Alex106 That worked! thanks for reply, btw any chance that you could made it work with MP map ?
@Maxxie I don't have any plans for that, sorry
Okay, sad. Thanks for info
Hi Alex! Is this mod the old "Beta Palms and Vegetation"? I was searching for it, and couldn't find...
@eclipser Yes, it's the same mod
The sofa in franklins house i glitched and looking another way. Great mod tho
@Cesar_Vidzzz That's an issue with the game, not the mod.
Download this mod to fix it https://www.gta5-mods.com/misc/fixes-improvements
@Alex106 Thank you bro! 😍
can someone explain why these mods never work? i definately follow the steps. i dragged and dropped the "spbmr" folder into "mods\update\x64\dlcpacks" and the KB size of the folder changed so i know that worked, then added the line "<Item>dlcpacks:/spBMR/</Item>" to the bottom of my dlclist.xml (above </Paths>and </SMandatoryPacksData> so maybe thats the problem? doubt it.) but if anyone has a guide/ answer id be very greatful.
game crashed after using it for 20 minutes
Look at this video here, could there be a chance of this being added to beta map? : https://youtu.be/SVOLS3WRp5o?t=117