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    @a012345 Please update your ScriptHookVDotNet to version 3.7.0. You can find the download link in the mod description.

    9 hours ago
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    @nj5050
    Thank you, I really appreciate your offer to help! Feel free to send the game control code lines, and I’ll take a look to see how they can be integrated.
    @a012345
    Please check the ScriptHookVDotNet.log file for any errors, and share the details here.

    12 hours ago
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    @xXInstaRiXx When you say "the timer goes negative," do you mean it displays a negative number, or do you mean the timer turns red as a warning? This could potentially happen if missions are spawning very close to the player character’s location. Each gang activity mission in the XML file has a fixed spawning point, so it’s possible you encountered a few missions that happened to be nearby. Could you please try a few other gang activities and let me know if the problem persists? I appreciate your help in identifying this!

    in urma cu 1 zi
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    @Zerox27
    Please update your ScriptHookVDotNet to version 3.7.0. You can find the download link in the mod description.
    @TimetoDine
    Thanks for the feedback! I’ll investigate the issue with the unmarked Buffalo.
    @nj5050
    To be honest, I don’t currently have a gamepad to test with, so I can’t promise anything. However, I’ll keep this idea in mind for potential future updates.

    in urma cu 1 zi
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    @TimetoDine
    Thank you for the update and your detailed feedback! I’m glad to hear the audio issue is resolved. Regarding the garage crash, does the problem still occur? If so, could you let me know which add-on vehicle(s) caused the crash? This information would help me troubleshoot the issue.

    @Zerox27
    Please check your ScriptHookVDotNet.log file for any errors and share the details here. That will help identify the cause of the issue.

    in urma cu 3 zile
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    @pszudo The error indicates that the two mentioned weapons are not recognized, likely because they are unavailable in your current game version. You can safely ignore the messages, or update your game and Script Hook V .NET (SHVDN) to access these weapons.

    @TimetoDine @Hazekware Thank you both for your detailed feedback and suggestions! I’ll investigate the reported issues and work on improvements for the next update. Your input is invaluable.

    @Naim933801 I haven’t deleted any comments, nor do I have an option to do so. Perhaps it’s a platform-related issue.

    in urma cu 4 zile
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    @jazzysoggy12 I currently don’t have plans to add compatibility with RDE, but thanks for the suggestion!
    @Justiteeeeeee @AlexIr @mimichacha — Thanks for the suggestion! I’ll consider adding more custom configuration options via XML in future updates.

    in urma cu 8 zile
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    @InsertUsernameHere64 @xXInstaRiXx
    I’ll need more details to help with this issue.
    - What mission type were you playing? (e.g., Current Crime or Gang Activity)
    - What does the error message say exactly?
    - Can you check the last few lines of ChaosResponseLog.txt for any errors?
    If possible, a screenshot of the error would be very helpful. Let me know so I can assist further!

    in urma cu 8 zile
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    @Edyss @InsertUsernameHere64 I’m not entirely sure why this is happening, as it worked fine for me during testing. To resolve it, I’ll change the location of the Locker Room in the next version. By the way, are you experiencing similar issues with the Armory or Garage? For example, does the armory officer or your vehicle fall through the floor?

    in urma cu 9 zile
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    @ElevenXV Thanks for letting me know! I need a bit more information to figure out what’s happening. Can you still open the mod menu after calling for backup? If the menu doesn’t open, it could mean the mod has crashed.
    Also, do you have any other mods installed that might control global NPC behavior? (Since you mentioned that only the police get stuck, it’s possible they’re being affected by another mod.) Let me know, and I’ll do my best to help!

    in urma cu 9 zile