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@ab douh thanks, I'll add an option you asked for xD
@Sladolf Who will buy them? At what moment? What will it look like? For what amounts of money and how to calculate them?
@YJackal710 just sit in car as usual, com closer and press F or Y on gamepad
@ab douh OK but why 4 stars? xD
@MaxLuk do you think it's necessary if so many trainers around already?
@kaduloko it still awaiting moderation
NEW UPDATE VERSION 2.1.0:
Major update to the vehicle sales park - (almost) all vehicles from all DLCs have been added. A total of 195 new vehicles introduced. Added 2 new dealers - "Sanders Motorcycles" and "Sports Classic". Added the ability to disable markers and messages for better immersion (via the Shift+U menu). Partial code refactoring.
IMPORTANT:
Current release of ScriptHookV .NET is broken, so please use nightly build instead:
https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
@kyrosses If desired, this can be circumvented. Car dealerships can spawn not only cars but also props. In most dealerships, additional lights for illumination are spawned, for example. Models and coordinates are also described in the XML. Thus, you can add some panels that could spawn under the cars instead of the floor xD.
@kyrosses Hey! Thanks for your interest! I'm not sure how exactly you're spawning the MLO, so I can't give a precise answer. What I would try: 1) reduce the distance at which the car dealership starts spawning; 2) spawn the MLO right at the start of the game so that it's always in place. If you use Telegram, message me: @vobukhov and we can try to solve the issue while being in direct contact. I'm not here often. Alternatively, provide more information and I'll try to respond here.
Current release of ScriptHookV .NET is broken, so please use nightly build instead:
https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases