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  • 51c245 paradox

    its basically a wrapper around

    Vector3 coords = ENTITY::GET_ENTITY_COORDS(playerPed, true);
    AI::TASK_USE_NEAREST_SCENARIO_TO_COORD(playerPed, coords.x, coords.y, coords.z, 1000.0f, -1);

    someone who makes FiveM server sided mods can integrate this without much trouble
    I can post full source if needed.

    30 Iulie 2018
  • 51c245 paradox

    I can't replicate the problem, there is me using this very mod to sit in chair near Redemption Cafe at Little Portola in Rockford Hills.

    Is there any other places I can check?

    27 Iulie 2018
  • 51c245 paradox

    @lordblackhand you said Redemption cafe have this problem? any others? gonna check when I get home.

    27 Iulie 2018
  • 51c245 paradox

    @lordblackhand this mod does not affect any chairs/tables, all it does is send a command to the character to go to the nearest scenario spot and use it.

    Are you sure its not some other mod that causes this? (anything YMAP/menyoo)

    27 Iulie 2018
  • 51c245 paradox

    @THEAETIK made it work (i am a dumbass), and this thing is NUTS! I can't believe how polished this is!

    25 Mai 2018
  • 51c245 paradox

    @THEAETIK Yea, tested with no .asi files and scripts folder removed. Funny enough, it starts on cracked outdated GTA, but obviously does not load assets. On legit up to date version it gives me that error :(

    Oh well, such is my fate.

    24 Mai 2018
  • 51c245 paradox

    Does not work, I redownloaded scripthook and hook .NET, did not helped either.

    23 Mai 2018
  • 51c245 paradox
  • 51c245 paradox

    Yea, I got bunch of other mods, suspect maybe Enhanced Native Trainer can conflict.

    8GB of RAM is not super but should be enough.

    23 Mai 2018
  • 51c245 paradox

    i get

    [23:32:41] [ERROR] Caught unhandled exception:
    System.TypeInitializationException: The type initializer for 'GTA.Native.MemoryAccess' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object.
    at GTA.Native.MemoryAccess..cctor()
    --- End of inner exception stack trace ---
    at GTA.Native.MemoryAccess.GetVehicleHandles()
    at GTA.World.GetAllVehicles()
    at ComplexControl.GameGlobalGenericCleanup()
    at ComplexControl.OnKeyUp(Object sender, KeyEventArgs e)
    at GTA.Script.raise_KeyUp(Object value0, KeyEventArgs value1)
    at GTA.Script.MainLoop()

    any idea what may cause it?

    23 Mai 2018