19 files liked
350 comments
11 videos
7 uploads
40 followers
94.508 downloads
@ryanm2711 It shouldn't make much of a difference, you can use any form of timers you want, since, your script is low memory hungry, so it wouldn't make much of a difference, but in case if you want, Game.GameTime is another way to handle the game time methods. AFAIK, Game.Gametime calculates the total time spent since the current game session has been launched. Which means, if you pause the game, it will still keep on counting the time and won't stop the timer.
So unless, you don't want to handle the individual timer class property you can use gametime else, no need. :)
@cammyb There are no separate files. All the features are included in one file.
So player starts earning the money by performing Goods Delivery Jobs(like an ETS), Player later can purchase the land/field and start to farm(like Farming Simulator) later, player will have to manage the resources(RimWorld). So on...!!!
@cammyb What do you mean?
@ryanm2711 Nice mod,I looked at the source code and it's brilliantly executed.
One suggestion though, instead of creating and using a new instance of stopwatch, how about just using GTA.Game.Gametime(a game's default timer)?
Version 1.0.2 Uploaded
Changelog
Version 1.0.2
Farm & Barn Attacking Function(Goods Stealers)
Minor Bugs Fixes
IMPORTANT NOTE :
Due to script complexity, some users may face a small known bug(Arrows disappearing, Destinations & Mission Vehicles not getting spawned)
To fix this issue, Simply, reload the script by pressing "insert" key on your keyboard, once the game finishes loading screen completely.
If you still have any issues, contact me here or on my discord.
For New/First Time Users these Videos are recommended to watch
How to use FaRim Mod
https://www.youtube.com/watch?v=sfiwruUqqWg
How to customize the mod
https://www.youtube.com/watch?v=hsYsvtKtsY8
P.S. Please consider this as a last update from my side for this mod. After spending huge amount of time, in developing the functionalities and the mappings, the initial download response was too low for me to continue the development of this mod.
Thank you for your patience.
@jjedijosh920 Cool mod dude.
@HeySlickThatsMe Nice one bro.
Keep up the good work. :)
Nice work there.
Just one quick suggestion, I see your another small scripts as well, such as simple speedometer.
And I think, it would be better if you combine functions like these in one script and give user an option to turn it on/off.
By that way it would be easier for users to play with it, and you being developer, it would be easier for you to manage the code. :)
@nmodds Thanks bud, BTW, do you have a Discord ID and will you be looking forward to work together or you prefer to work alone?