@TacticalVNM I am sorry to hear so. Did you check out your game version? In the description on this mod page and the README, there are clear version compability values. Also, if you only replace popcycle and popgroups, it should always work. Then there will spawn more peds and some new DLC cars in the traffic,if that is what you want. Maybe i release an extra version that is universially compatible with all Game Versions.
@trh33 Hey, look. The current game version of GTA 5 is 1.0.3586.0. My mod is not built for this. The backup is not compatible with newest game version, it is only compatibel with an older version, around GTA 3442. You have to get another backup in a current mod, or use the original files by copying them into your mods folder, if you used a mods folder. Always look for Game Version [or now GTA 5 is 1.71 online, and mine was built for 1.70]. So, it wont work, no.
@F7YO Can you add those two lines in gameconfig.xml ? : at entries : <Item>
<PoolName>CAIHandlingInfo</PoolName> <!-- required for mod , hash:-->
<PoolSize value="9"/> <!-- or higher -->
</Item>
<Item>
<PoolName>CAICurvePoint</PoolName> <!-- required for mod, hash: 0x7CBA2292 -->
<PoolSize value="191"/> <!-- was 36 || must at least be the number required for AiHandlingInfo.meta -->
</Item> . those are required for the VehicleAIHandlingInfo.meta to improve their behaviour on the streets. adding this wont conflict with any other mod or with any file, but allow for more AI curve points.
I found an file that might make your game crash using this mod. In "gameconfig.xml" - in the section "ConfigPopulation", there is one line "<VehicleMemoryMultiplier value="5000"/>". you need to change the value from 5000 to 500. This should make the game more stable and unlikely to crash. You can do so directly in OpenIV or any other editor that supports xml. Just make sure to also place this altered version also in the game "mods" folder. Should work for both Legacy and Enhanced
If you experience any crashes or low traffic, this mod with a high heap setting could help: https://www.gta5-mods.com/tools/heapadjuster .
Here is a FULL showcase:
https://www.youtube.com/watch?v=5RPgeByKTJ8
Here is a PG rated showcase:
https://www.youtube.com/watch?v=BKjCi_luz-A
Have Fun!
@Neuromance Hi, no, only within the actively rendering parts of the game engine that are relevant for the NPCs spawning
@TacticalVNM I am sorry to hear so. Did you check out your game version? In the description on this mod page and the README, there are clear version compability values. Also, if you only replace popcycle and popgroups, it should always work. Then there will spawn more peds and some new DLC cars in the traffic,if that is what you want. Maybe i release an extra version that is universially compatible with all Game Versions.
@trh33 Hey, look. The current game version of GTA 5 is 1.0.3586.0. My mod is not built for this. The backup is not compatible with newest game version, it is only compatibel with an older version, around GTA 3442. You have to get another backup in a current mod, or use the original files by copying them into your mods folder, if you used a mods folder. Always look for Game Version [or now GTA 5 is 1.71 online, and mine was built for 1.70]. So, it wont work, no.
@F7YO Can you add those two lines in gameconfig.xml ? : at entries : <Item>
<PoolName>CAIHandlingInfo</PoolName> <!-- required for mod , hash:-->
<PoolSize value="9"/> <!-- or higher -->
</Item>
<Item>
<PoolName>CAICurvePoint</PoolName> <!-- required for mod, hash: 0x7CBA2292 -->
<PoolSize value="191"/> <!-- was 36 || must at least be the number required for AiHandlingInfo.meta -->
</Item> . those are required for the VehicleAIHandlingInfo.meta to improve their behaviour on the streets. adding this wont conflict with any other mod or with any file, but allow for more AI curve points.
@sjaak327 why cant i spawn DLC weapons in GTA 5 singleplayer anymore?
@TwistedMV2 Nice!
@ucjaay update / update.rpf / common / data / levels / gta , update / update.rpf / common / data, update / update.rpf / x64 /levels / gta . there are the 3 files gameconfig, popcycle, popgroups
I found an file that might make your game crash using this mod. In "gameconfig.xml" - in the section "ConfigPopulation", there is one line "<VehicleMemoryMultiplier value="5000"/>". you need to change the value from 5000 to 500. This should make the game more stable and unlikely to crash. You can do so directly in OpenIV or any other editor that supports xml. Just make sure to also place this altered version also in the game "mods" folder. Should work for both Legacy and Enhanced