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Mod still works
Hey, abit confused, does MP stand for multiplayer? Cause I'm looking to mod the textures of the story mode skins
Found a way to fix it by directly editting the fInitialDriveForce value in handling.meta. Kinda lame I have to edit each one but atleast it's fixable. Your mod is awesome btw, just something happening on my pc I guess
Hey not sure what I've done but some vehicles aren't increasing their top speed. Not even Menyoo is increasing their top speed. Any idea what could be the issue? It's weird cause your mod has worked for most vehicles but not for others
It was working on these vehicles before but I'm doing alot of modding so restarted a couple times and now for some reason it doesn't work, even on a fresh install. Any ideas or tips I could try to fix it?
Hey, they files seem to be different, not sure if from an update. Yours listed are;
a_c_sharktiger
The only shark I can find is marked;
a_c_sharkhammer
Not sure if this mods needs an update or I'm looking at the wrong place
Confirmed still working
@Iponey Confirmed to be working with this map https://www.gta5-mods.com/misc/satellite-map-16k-that-also-works-in-radar#comments_tab
(I haven't tried the one you listed as I have my own modload order)
@briancatmaster Tested again, it's when I go too fast past them while driving, it'll skip the part where he fines you and go straight to 1 star, not sure why it went to 1 star this time instead of 2 star. Looks like it's mostly compatible but idk, could be better, keen to see what your opinion is
@briancatmaster I tested and it seems to work. Not getting any crashes, the first time I tried I went from 1 star to 2 immediately but I think I hit something so tried again. The script from Pull Me Over worked as normal. Which setting are you referring to ''to passively control police system''
Hey, just want to know if it's compatible with pull me over? Thanks