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So with this mod can I also make gta online radio stations play in story mode(enhanced edition. Also natural vision enhanced mod)? Stations like kult fm, still slipping?
@FEAR2105 Amazing mod!
One question, is there a way to fix the infamous sheriff lights bug(which happens because of visual mods like NVE and so on)? This bug makes the police cruiser and sheriff cruiser display orange/light blue lightbar colors instead of red/blue (like it should be).
I do know how to fix this on legacy version of the game, but not on Enhanced.
@LouiDev is there a way to make all, current radio stations to be playable in story mode on enhanced version ?
I managed to make this work by using some random trainer on legacy version.
PS great mod 😃
Will this work with RDE?
I guess It's not compatible with RDE?
Does deleting a line from dlclist.xml result in that addon, mod not being loaded, even if It's in dlc pack folder?
The reason why I'd like to know this is because: the only mod I really like is RDE but I believe that mods like: map fixes, fixes and improvements and map updates seem to conflict with it. Mainly because of some scripting or ymaps or something like that (that's my best guess)
Gerulis šitas, geras modas!!!😀
@iheming BEFORE DOING THIS MAKE BACKUP OF THIS FILE time.xml it's in 》mods/update.rpf/common/data/levels/gta5
Had a similar issue long time ago and all I did was to just delete that time.xml file.
Try doing the same but MAKE A BACKUP (using OpenIV when you've located that file press right mouse button on it and pick "Extract" ).
If it doesn't work, or the game crashes, can't start or whatever other issue happens you can just restore that BACKED UP FILE from where it was deleted.
@Stijn1990 no I do not. Maybe someone knows how to fix the npc headlights being visible under the bridge
@Stijn1990
1)the light stuff under the bridge is caused because the game does not support dynamic headlight shadows for npc's. In vanilla game only the player character can and does use dynamic shadows (if you're using ultra settings on legacy version). For example: you drive a car at night and headlight shadows from you're car will be visible on npc's, objects, cars etc. However, npc's in vanilla game do not use or have this option. This mod - fixes this to some degree but It's not perfect aka those lights under the bridge.
2) This glow around the buildings is a natural phenomena aka it does happen in real life and It's called: light pollution. Some people dislike this effect and you can find mods that disable it. But in my opinion - the game looks super flat without it. Light pollution adds volume, density to the scene. Maybe, this effect is too intense to some but I think rockstar made this on purpose. Try driving to sandy shores and look at it from from the direction of the airfield, around 22:00/23:00 and you'll see light pullution at full swing.