15.014
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15.014
362
Resource Adjuster
About
A collection of patches (some of which are used by FiveM) to improve stability, reduce texture loss and actually use your system's available resources as much as possible.
Please note that this script is designed for high end systems with 8GB or more of GPU memory and more than 8GB of system memory available to be used solely by the game, although this is configurable via the included INI file.
Requirements
Installation
Place "GTAV.ResourceAdjuster.asi" & "ResourceAdjuster.ini" into your Grand Theft Auto V folder.
Details
This script modifies texture/asset VRAM budget limits as well as the amount of memory allocated to the streaming of the map and props. Stock GTA V has quite restrictive values for these such as just over 1.5GiB set aside for maxed out textures. The default setting in the INI basically doubles this limit to around 3.5GiB. System memory is automatically detected and adjusted for.
This does not replace any other type of adjuster so keep on using great patches like Packfile limit adjuster, heap adjuster, SirenSetting Limit Adjuster or weapon limit adjuster when you need them.
Changelog
1.0
About
A collection of patches (some of which are used by FiveM) to improve stability, reduce texture loss and actually use your system's available resources as much as possible.
Please note that this script is designed for high end systems with 8GB or more of GPU memory and more than 8GB of system memory available to be used solely by the game, although this is configurable via the included INI file.
Requirements
- An ASI loader like the one included with ScriptHookV "dinput8.dll".
Installation
Place "GTAV.ResourceAdjuster.asi" & "ResourceAdjuster.ini" into your Grand Theft Auto V folder.
Details
This script modifies texture/asset VRAM budget limits as well as the amount of memory allocated to the streaming of the map and props. Stock GTA V has quite restrictive values for these such as just over 1.5GiB set aside for maxed out textures. The default setting in the INI basically doubles this limit to around 3.5GiB. System memory is automatically detected and adjusted for.
This does not replace any other type of adjuster so keep on using great patches like Packfile limit adjuster, heap adjuster, SirenSetting Limit Adjuster or weapon limit adjuster when you need them.
Changelog
1.0
- Initial release.
Primul incarcat: 21 Decembrie 2022
Ultimul incarcat: 22 Decembrie 2022
Last Downloaded: in urma cu 11 minute
295 Comentarii
More mods by zombieguy:
Resource Adjuster
About
A collection of patches (some of which are used by FiveM) to improve stability, reduce texture loss and actually use your system's available resources as much as possible.
Please note that this script is designed for high end systems with 8GB or more of GPU memory and more than 8GB of system memory available to be used solely by the game, although this is configurable via the included INI file.
Requirements
Installation
Place "GTAV.ResourceAdjuster.asi" & "ResourceAdjuster.ini" into your Grand Theft Auto V folder.
Details
This script modifies texture/asset VRAM budget limits as well as the amount of memory allocated to the streaming of the map and props. Stock GTA V has quite restrictive values for these such as just over 1.5GiB set aside for maxed out textures. The default setting in the INI basically doubles this limit to around 3.5GiB. System memory is automatically detected and adjusted for.
This does not replace any other type of adjuster so keep on using great patches like Packfile limit adjuster, heap adjuster, SirenSetting Limit Adjuster or weapon limit adjuster when you need them.
Changelog
1.0
About
A collection of patches (some of which are used by FiveM) to improve stability, reduce texture loss and actually use your system's available resources as much as possible.
Please note that this script is designed for high end systems with 8GB or more of GPU memory and more than 8GB of system memory available to be used solely by the game, although this is configurable via the included INI file.
Requirements
- An ASI loader like the one included with ScriptHookV "dinput8.dll".
Installation
Place "GTAV.ResourceAdjuster.asi" & "ResourceAdjuster.ini" into your Grand Theft Auto V folder.
Details
This script modifies texture/asset VRAM budget limits as well as the amount of memory allocated to the streaming of the map and props. Stock GTA V has quite restrictive values for these such as just over 1.5GiB set aside for maxed out textures. The default setting in the INI basically doubles this limit to around 3.5GiB. System memory is automatically detected and adjusted for.
This does not replace any other type of adjuster so keep on using great patches like Packfile limit adjuster, heap adjuster, SirenSetting Limit Adjuster or weapon limit adjuster when you need them.
Changelog
1.0
- Initial release.
Primul incarcat: 21 Decembrie 2022
Ultimul incarcat: 22 Decembrie 2022
Last Downloaded: in urma cu 11 minute
@Suzerain001 From my experience, even with that much VRAM, setting the additional GPU Memory any higher than 1024 MB is more likely to result in crashes. It's strange in that it almost seems like lower values are far more stable as I was able to maintain a steady session of play for well over an hour before memory errors.
I was skeptical about this script the first time I saw it, but after using it for a couple of weeks, I am really impressed. I'm running this along with LSPDFR and many other mods, no more texture loss or texture pop-ins when calling a lot of backups.
@zombieguy I'd like to quickly add, please remind those who complain or experience constant or continued game crashes, to remember the fact that there other requirements needed to keep heavy GTA5 modding stable.
'Resource adjuster' is just one of them and a major vital one, if I may add.
Other requirements needed are;
1) Obviously updating to latest ScripthookV & VDotNet versions is advised.
2) Pack File Limit Adjuster
3) Heap limit Adjuster (setting this to 10,000 is found to really help for most with mem related game crashes)
4) Weapons limit Adjuster
5) SirenSetting limit Adjuster
6) fwBoxStreamerVariable and decals limit patch
7) Weapons limit Adjuster .
Lastly, beware of using large amounts of extended scaling distance, this takes a whole lot of memory.
@nj5050 Nice! noted!
Hi @zombieguy
You were author / VXP Timecycle
Is there any way to download this tool?
the tool was amazing and essential for creating custom Timecycle's :(
Is this a possible fix for game memory errors? BEcause when i had installed the Liberty City map, it always would crash after a time with ERR_MEM_EMBEDDEDALLOC_GUARD4-5, would this plugin fix this?
hey brother, is default value good for rtx 4080?
@Suzerain001 I have mine at 21900
@stevethegamer I set it to 10,000 and have had no issues at all. I'm running QuantV + LA Revo 2.0 with a ton of car mods and vegetation mods (FoSA Ultimate).
@unitedOrange66 Could I ask what is your gpu and what value are you using in the ini file? Thank you!
@thong12345 5246, RTX 2060 6GB with i9-9900K.
I runned this in my 3060TI and everything is going right I instaled a 67 mod pack but i was losting textures but when i putted this all of those problems had gone.
can i run it on gta online
it worked no more texture loss am so relieved now i can put like 20 cars in a garage without texture loss
for me i had no texture when my texture quality on setting was set to normal but when on high quality.. idk i still get a lilttle flickering
@arunyoutube I would go bit higher, like possibly 4,000MB.
I'm on RTX 3080 10GB & currently using that value without issue.
My game crashes after playing a bit for like 20mins. I have an 8gb card (3070 ti) and when it crashes there is an error saying im out of vram. Any clues?
WONDERFUL!! Why have I not come across this sooner?? I was getting texture loss even on a 3090Ti, Ryzen 9 3900, 64GB RAM. I am running multiple mods including NVE, QuantV, max settings, low traffic density/variety, EMF with a majority of vehicles replaced, and hundreds of add-on vehicles. Yet, I was getting texture loss even with my GPU using roughly 4,000 or so GB of 24GB. But until I came across this, in combination with "fwBoxStreamerVariable and decals limit patch," I have yet to notice any texture loss yet! Thanks!
@zombieguy hi. I have a rtx 3080 laptop 16 vram and 32gb ram ddr5, what would you recommend for my specs?
@Labont Was it crashing before you installed this adjuster Mod?