Subtle Scratches (and Dents) 1.3
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15.352
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If, like me, you find the original damage decals for vehicles too obvious / garish then you might appreciate this...
Replacements for 'fxdecal_bangs' and 'fxdecal_scrapes'.
I make no claim to realism, but certainly less game-like.
INSTALLATION: place the provided files (using OpenIV) into:
mods/update/update.rpf/x64/textures/fxdecal.ytd
* Changelog 01/06/2022 *
New files, aimed at meshing better with vanilla game effects but also gother graphics modifications (most notably up to date NVE - June 2022 as used in screen shots). Even more subtle !
* Changelog 23/01/2023 *
Completely revised files, still aiming for an 'enhanced' feel, not necessarily 'realistic'
In this version scratches are larger, and bumps to vehicle panels result in flaking paint. Due to what are probable game engine limitations, this looks a bit 'off' on some surfaces / colours, but is still a vast improvment on previous releases.
* Changelog 09/02/2023 *
Internal texture dimensions rectified. New bump/bang textures to mesh better with more vehicles. Still subtle !
Replacements for 'fxdecal_bangs' and 'fxdecal_scrapes'.
I make no claim to realism, but certainly less game-like.
INSTALLATION: place the provided files (using OpenIV) into:
mods/update/update.rpf/x64/textures/fxdecal.ytd
* Changelog 01/06/2022 *
New files, aimed at meshing better with vanilla game effects but also gother graphics modifications (most notably up to date NVE - June 2022 as used in screen shots). Even more subtle !
* Changelog 23/01/2023 *
Completely revised files, still aiming for an 'enhanced' feel, not necessarily 'realistic'
In this version scratches are larger, and bumps to vehicle panels result in flaking paint. Due to what are probable game engine limitations, this looks a bit 'off' on some surfaces / colours, but is still a vast improvment on previous releases.
* Changelog 09/02/2023 *
Internal texture dimensions rectified. New bump/bang textures to mesh better with more vehicles. Still subtle !
Primul incarcat: 19 Mai 2022
Ultimul incarcat: 09 Februarie 2023
Last Downloaded: 1 hour ago
56 Comentarii
More mods by officercornish:
If, like me, you find the original damage decals for vehicles too obvious / garish then you might appreciate this...
Replacements for 'fxdecal_bangs' and 'fxdecal_scrapes'.
I make no claim to realism, but certainly less game-like.
INSTALLATION: place the provided files (using OpenIV) into:
mods/update/update.rpf/x64/textures/fxdecal.ytd
* Changelog 01/06/2022 *
New files, aimed at meshing better with vanilla game effects but also gother graphics modifications (most notably up to date NVE - June 2022 as used in screen shots). Even more subtle !
* Changelog 23/01/2023 *
Completely revised files, still aiming for an 'enhanced' feel, not necessarily 'realistic'
In this version scratches are larger, and bumps to vehicle panels result in flaking paint. Due to what are probable game engine limitations, this looks a bit 'off' on some surfaces / colours, but is still a vast improvment on previous releases.
* Changelog 09/02/2023 *
Internal texture dimensions rectified. New bump/bang textures to mesh better with more vehicles. Still subtle !
Replacements for 'fxdecal_bangs' and 'fxdecal_scrapes'.
I make no claim to realism, but certainly less game-like.
INSTALLATION: place the provided files (using OpenIV) into:
mods/update/update.rpf/x64/textures/fxdecal.ytd
* Changelog 01/06/2022 *
New files, aimed at meshing better with vanilla game effects but also gother graphics modifications (most notably up to date NVE - June 2022 as used in screen shots). Even more subtle !
* Changelog 23/01/2023 *
Completely revised files, still aiming for an 'enhanced' feel, not necessarily 'realistic'
In this version scratches are larger, and bumps to vehicle panels result in flaking paint. Due to what are probable game engine limitations, this looks a bit 'off' on some surfaces / colours, but is still a vast improvment on previous releases.
* Changelog 09/02/2023 *
Internal texture dimensions rectified. New bump/bang textures to mesh better with more vehicles. Still subtle !
Primul incarcat: 19 Mai 2022
Ultimul incarcat: 09 Februarie 2023
Last Downloaded: 1 hour ago
@officercornish
finally tried this, some feedback
- vanilla diffuse texture has Mipmaps 9, your dds has MipMaps 1
so export to DDS with MipMaps aswell as 1 basically means no LODs on it
- the diffuse texture for the scrapes is not POT, it's 2048x2052 where it should be 2048x2048
- the normal texture for the scrapes looks off, way too much sharpness applied
- personally like the bangs better in v1.1 then v1.2
as in 1.2 it look more like plastic bodykit bang with the cracks
banged up metal does not look like that
- your fxdecal_bangs diffuse in v1.1 is 984x984 instead of 1024x1024
@ReNNie Thanks for the feedback ! POT resolved. Sharpness on the normals kept where it is for the moment as I think it looks odd without the detail (but I conceed it doesn't always look right!)
So even after your updates. The game still just loops on the loading screen with these installed. The only textures to cause that as well.
@NAUTY might be your end
I like the previous bangs but the current scrapes. Because bangs most often end up on the front and rear bumpers, which are plastic.
Yes
Many people have reported continuous loading problem yet you didn't respond
@skipper00123 a texture mod won't be responsible for infinite loading screens, it could be other mods installed
@383rd Order no it's not. It's this one.. tested with and without..
@skipper00123 try adding a gameconfig in your mods folder, maybe it will solve that issue
@383rd Order already did since I'm using lots of car mods and graphics mods too
infinate loading screen happening to me too
works fine for me, no infinite loading screen
Can confirm, works just fine and does the job. Those who cant get it to work need to post more info, 'cos there is no immediately apparent reason that it would cause an infinite loading screen on its own.
Gave me a infinite loading screen
I too am receiving an infinite loading screen upon installation.
Removed the textures and the game worked fine, but now I'm stuck with zero car damage textures :/
After a bit of troubleshooting, I've concluded the issue is with the fxdecal_bangs texture, as the fxdecal_scrapes appears to work fine.
I don't understand enough to alter the properties etc so I'm playing without the fxdecal_bangs texture for the time being.
@alexmarkou if you need the bang files i backed up my game so i can send you them if you'd like if you still have none
@jeveline could I get it please, I can't clean up my game it's too messy