Alive & City YMAP PACK IV
7.412
126
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02 Februarie 2021
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What's new in version IV
Added new maps to the pack; Castle V, Caveland & Lucky Shores are now part of the pack, older maps have been improved only in this ymap pack (read the readme file to see all changes) & all maps are now dynamic so you can move objects around so be careful how you walk. Have fun with it ;)
Requirements
OpenIV
https://www.gta5-mods.com/tools/openiv
OmegaKingMods Map Builder 2.2.3
https://www.gta5-mods.com/tools/map-builder or the older one Map Builder Community 1.04 SP http://www.mediafire.com/file/cz8vbxrng6iqpja/Map_Builder_Community_1.04_SP.zip/file
Latest objectlist of A1Draco
https://www.gta5-mods.com/tools/updated-object-list-for-map-editor
Latest Vehiclelist of A1Draco
https://www.gta5-mods.com/tools/updated-vehicle-list-for-map-editor
Latest Pedlist of A1Draco (for Map Editor)
https://www.gta5-mods.com/tools/updated-ped-list-for-map-editor
If you are using a different objectlist, it is helpful to know that Map Builder Mod automatically adds the props to your current objectlist when you install it with the OIV package file. [objectlist is added to the download]
When you download the latest Map Builder Mod it will also install a gameconfig. You need this gameconfig to run GTA 5 with Map Editor & Map Builder and probably with all your favorite script mods. The base game [1.0.2189.0] has become bigger so that you now need a game configuration anyway. If you use a different gameconfig, make a backup of this game configuration after installing the last Map Builder Mod and maybe try out your other favorite game configurations. I don't currently have any vehicle add-on DLC installed, but I do have a few building DLCs. You can find your game config in; C:\Program Files\Rockstar Games\Grand Theft Auto V\Mods\update\update.rpf\common\data
Here are some other gameconfigs you can use to run GTA5 with mods.
Gameconfig Tuners Update by Dilapidated
https://www.gta5-mods.com/misc/gameconfig-xml-dilapidated
Gameconfig (1.0.2372) for Limitless Vehicles V26.2
https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
------------------------------------------------------------------------
Optional & Recommended
Sitting Mod by Jedijosh920
https://www.gta5-mods.com/scripts/sitting-mod
Real Working Hot Dog Vendors by Jedijosh920
https://www.gta5-mods.com/scripts/working-hotdog-vendors
Map Editor & Menyoo to YMap Converter 1.0.4 for creating your own ymaps [not required]
https://www.gta5-mods.com/tools/mapeditor-2-ymap-converter
Don't forget to add the line for custom_maps into your dlclist!
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HOW TO INSTALL THE YMAP PACKS
Place the custom_maps folder into; C:\Program Files\Rockstar Games\Grand Theft Auto V\Mods\update\x64\dlcpacks. You can now place my dlc.rpf packs in here. Then go to your dlclist; mods\update\update.rpf\common\data\dlclist.xml and extract it somewhere, edit it with notepad add this line; [line is in download] save it and put it back. You need OpenIV to do this and to work with ymaps. If you wish to make your own custom map selection follow this method; Go with OpenIV to the custom_maps folder and search for this line; mods\update\x64\dlcpacks\custom_maps\dlc.rpf\x64\levels\gta5\_citye\maps\custom_maps.rpf\ click on edit [OpenIV] and then right click a blank area where the files are displayed, and choose "Import OpenFormat", an import screen with a blue line will appear to import the xml ymap files from my folder. Close OpenIV and you have now compiled your own ymap folder. Don't place more than 5/6 big maps [2000/2048 props each] in the custom maps folder otherwise there will be texture problems with some world objects, because then some maps will miss some objects. Most ymaps requires Map Builder Community 1.04 SP or later, more about this below
HOW TO USE MAP BUILDER WITH MY YMAPS
You can install Map Builder fully automatic with the OpenIV package installer. Because Map Builder and the game has become larger, the DLCs are at the max, so for later versions after MB 1.04 you need a gameconfig to get Map Builder 2.1.1 or later working. The minimum Map Builder version to be used is Map Builder Community 1.04, unfortunately it is no longer downloadable. You can just use the newer versions but with a game config. This allows larger custom DLC's to be added to the game. See requirements to find some.
USE THE MOST RECENT OBJECT LIST
You need also an updated objectlist, when you install Map Builder automatically, the props for that latest version are also added to your current objectlist, which is useful to know if you are using the Ferret_3 object list. Have also the Object Spawn Unlocker 1.1 in your GTA 5 base directory to get more objects [don't use it with Menyoo].
Alive Pack - This is for the northern part of the map.
City Pack - This file is for the soutern part of the map.
Look in the packs which worlds are in the dlc
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Extra Information
Some maps in this ymap pack are optimized and have little bug fixes.
The separate Map Editor™ files can be found here;
https://www.gta5-mods.com/maps/castle-v
https://www.gta5-mods.com/maps/lucky-shores
https://www.gta5-mods.com/maps/caveland
https://www.gta5-mods.com/maps/sandy-shores-alive
https://www.gta5-mods.com/maps/paleto-bay-alive
https://www.gta5-mods.com/maps/grapeseed-alive
https://www.gta5-mods.com/maps/vinewood-hills-alive
https://www.gta5-mods.com/maps/prcopio-beach-resort
https://www.gta5-mods.com/maps/traffic-control-centre
https://www.gta5-mods.com/maps/railhouse
https://www.gta5-mods.com/maps/bar-beachhouse
https://www.gta5-mods.com/maps/land-act-reservoir-park
https://www.gta5-mods.com/maps/lighthouse-area
https://www.gta5-mods.com/maps/the-shining
https://www.gta5-mods.com/maps/crowded-fuelstations
https://www.gta5-mods.com/maps/car-factory
https://www.gta5-mods.com/maps/tow-truck-garage
https://www.gta5-mods.com/maps/riverview-gta5testya
https://www.gta5-mods.com/maps/galilee-trading-company
------------------------------------------------------------------------
Primul incarcat: 12 Ianuarie 2018
Ultimul incarcat: 28 Ianuarie 2020
Last Downloaded: 11 hours ago
49 Comentarii
More mods by gta5testya:
------------------------------------------------------------------------
What's new in version IV
Added new maps to the pack; Castle V, Caveland & Lucky Shores are now part of the pack, older maps have been improved only in this ymap pack (read the readme file to see all changes) & all maps are now dynamic so you can move objects around so be careful how you walk. Have fun with it ;)
Requirements
OpenIV
https://www.gta5-mods.com/tools/openiv
OmegaKingMods Map Builder 2.2.3
https://www.gta5-mods.com/tools/map-builder or the older one Map Builder Community 1.04 SP http://www.mediafire.com/file/cz8vbxrng6iqpja/Map_Builder_Community_1.04_SP.zip/file
Latest objectlist of A1Draco
https://www.gta5-mods.com/tools/updated-object-list-for-map-editor
Latest Vehiclelist of A1Draco
https://www.gta5-mods.com/tools/updated-vehicle-list-for-map-editor
Latest Pedlist of A1Draco (for Map Editor)
https://www.gta5-mods.com/tools/updated-ped-list-for-map-editor
If you are using a different objectlist, it is helpful to know that Map Builder Mod automatically adds the props to your current objectlist when you install it with the OIV package file. [objectlist is added to the download]
When you download the latest Map Builder Mod it will also install a gameconfig. You need this gameconfig to run GTA 5 with Map Editor & Map Builder and probably with all your favorite script mods. The base game [1.0.2189.0] has become bigger so that you now need a game configuration anyway. If you use a different gameconfig, make a backup of this game configuration after installing the last Map Builder Mod and maybe try out your other favorite game configurations. I don't currently have any vehicle add-on DLC installed, but I do have a few building DLCs. You can find your game config in; C:\Program Files\Rockstar Games\Grand Theft Auto V\Mods\update\update.rpf\common\data
Here are some other gameconfigs you can use to run GTA5 with mods.
Gameconfig Tuners Update by Dilapidated
https://www.gta5-mods.com/misc/gameconfig-xml-dilapidated
Gameconfig (1.0.2372) for Limitless Vehicles V26.2
https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
------------------------------------------------------------------------
Optional & Recommended
Sitting Mod by Jedijosh920
https://www.gta5-mods.com/scripts/sitting-mod
Real Working Hot Dog Vendors by Jedijosh920
https://www.gta5-mods.com/scripts/working-hotdog-vendors
Map Editor & Menyoo to YMap Converter 1.0.4 for creating your own ymaps [not required]
https://www.gta5-mods.com/tools/mapeditor-2-ymap-converter
Don't forget to add the line for custom_maps into your dlclist!
------------------------------------------------------------------------
HOW TO INSTALL THE YMAP PACKS
Place the custom_maps folder into; C:\Program Files\Rockstar Games\Grand Theft Auto V\Mods\update\x64\dlcpacks. You can now place my dlc.rpf packs in here. Then go to your dlclist; mods\update\update.rpf\common\data\dlclist.xml and extract it somewhere, edit it with notepad add this line; [line is in download] save it and put it back. You need OpenIV to do this and to work with ymaps. If you wish to make your own custom map selection follow this method; Go with OpenIV to the custom_maps folder and search for this line; mods\update\x64\dlcpacks\custom_maps\dlc.rpf\x64\levels\gta5\_citye\maps\custom_maps.rpf\ click on edit [OpenIV] and then right click a blank area where the files are displayed, and choose "Import OpenFormat", an import screen with a blue line will appear to import the xml ymap files from my folder. Close OpenIV and you have now compiled your own ymap folder. Don't place more than 5/6 big maps [2000/2048 props each] in the custom maps folder otherwise there will be texture problems with some world objects, because then some maps will miss some objects. Most ymaps requires Map Builder Community 1.04 SP or later, more about this below
HOW TO USE MAP BUILDER WITH MY YMAPS
You can install Map Builder fully automatic with the OpenIV package installer. Because Map Builder and the game has become larger, the DLCs are at the max, so for later versions after MB 1.04 you need a gameconfig to get Map Builder 2.1.1 or later working. The minimum Map Builder version to be used is Map Builder Community 1.04, unfortunately it is no longer downloadable. You can just use the newer versions but with a game config. This allows larger custom DLC's to be added to the game. See requirements to find some.
USE THE MOST RECENT OBJECT LIST
You need also an updated objectlist, when you install Map Builder automatically, the props for that latest version are also added to your current objectlist, which is useful to know if you are using the Ferret_3 object list. Have also the Object Spawn Unlocker 1.1 in your GTA 5 base directory to get more objects [don't use it with Menyoo].
Alive Pack - This is for the northern part of the map.
City Pack - This file is for the soutern part of the map.
Look in the packs which worlds are in the dlc
------------------------------------------------------------------------
Extra Information
Some maps in this ymap pack are optimized and have little bug fixes.
The separate Map Editor™ files can be found here;
https://www.gta5-mods.com/maps/castle-v
https://www.gta5-mods.com/maps/lucky-shores
https://www.gta5-mods.com/maps/caveland
https://www.gta5-mods.com/maps/sandy-shores-alive
https://www.gta5-mods.com/maps/paleto-bay-alive
https://www.gta5-mods.com/maps/grapeseed-alive
https://www.gta5-mods.com/maps/vinewood-hills-alive
https://www.gta5-mods.com/maps/prcopio-beach-resort
https://www.gta5-mods.com/maps/traffic-control-centre
https://www.gta5-mods.com/maps/railhouse
https://www.gta5-mods.com/maps/bar-beachhouse
https://www.gta5-mods.com/maps/land-act-reservoir-park
https://www.gta5-mods.com/maps/lighthouse-area
https://www.gta5-mods.com/maps/the-shining
https://www.gta5-mods.com/maps/crowded-fuelstations
https://www.gta5-mods.com/maps/car-factory
https://www.gta5-mods.com/maps/tow-truck-garage
https://www.gta5-mods.com/maps/riverview-gta5testya
https://www.gta5-mods.com/maps/galilee-trading-company
------------------------------------------------------------------------
Primul incarcat: 12 Ianuarie 2018
Ultimul incarcat: 28 Ianuarie 2020
Last Downloaded: 11 hours ago
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@pixzelbeast : Everything loads fine on my system, something must have gone wrong..sometimes you have to wait until all props are loaded in game with ymap. What type of floors are missing then? Do you mean the big blocks or other stuff from Map Builder?
18 Iulie 2018 -
@gta5testya hmm i'm not sure. I just saw some furniture with no floor. I'm using other ymap, not only "Alive & City" is this caused the problem?
18 Iulie 2018 -
@pixzelbeast : Probebly..., don't use more then 6/7 big ymaps in the game, because then some maps will not contain props and some textures in the game world will look strange. So 5/6 big ymaps must go well. With big ymaps I mean the maximum number of props [2048] thats the limit of each ymap.
18 Iulie 2018 -
Is there any chance you can make some .OIV files for us to use to easily install the maps using OpenIV? This would help out a lot for those who don't know exactly what they're doing.
02 Decembrie 2018 -
Thanks a lot! excellent mod! it truly deserve 5 star rating for your time and effort!
17 Februarie 2019 -
hey i've noticed that I cannot load the entire contents of the ymap files you gave me.. at some point it just stops loading any and all objects.. is there a way to fix this? perhaps being able to make all the map files into one "DLC" that we can add in?
10 Mai 2019 -
if i use Ymap files, do they contain the alive pack and city pack? or are those 2 entirely different and separate? if so can i install all the ymaps and alive, city packs? would it cause texture issues?
14 Iulie 2019 -
@SecterSeven : The ymap folder has all the separate maps that I made in the past time, you can create your own pack with these maps with the Map Editor & Menyoo to YMap Converter 1.0.4 . If you prefer to try a balanced ymap pack then I recommend that you choose one of my packs; Alive packs or the City Packs.You cannot put all ymaps in the game that gives problems with the game world. Use no more than 6 (large) ymaps per game.
15 Iulie 2019 -
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Alive & City YMAP PACK 4.0 will comming soon, the old mod maps must be updated first to the latest DLC
19 Octombrie 2019 -
@gta5testya hey i have an issue where theres alot of missing walls floors whats the reason ?
16 Martie 2020 -
@MissNadine : You will need the other mod "Map Builder" for most foundations and walls, read for more information the requirements or the readme file in the archive, it explains it clearly. I hope you manage to get it working :)
23 Martie 2020 -
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On Union Road in Grapeseed there is UFO in the mountains. I don't now if that's suppose to be apart of Grapeseed Alive but it's annoying because I get massive frame loss and lag when going near it as well as it's just not realistic. Please remove that if you can!
15 Septembrie 2020 -
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Soon there will be another update! but first some maps need to be updated.