@potato_cs You'll want to open the .db file using a tool like DB Browser (the DB file is under your Appdata/roaming folder). In DB Browser you can select the "features" from the table drop down. You can then change the enabled options to disabled/enabled to disable/enable options in ENT.
@Zsombor_99 I suspect it's the Load Online map causing the issue. We're using R*'s own native for that, but I suspect they've put in a clause to keep the game trying to load the SP map in a loop (which ENT tries to stop - then crashes).
@JskakJa You need ScriptHookV in your GTA folder for this to work not .NET.
@JRod Are you co-loading with other mods? It may also be a conflict or ENT's trying to set a previously enabled option too early and the game is trying to stop it - then crashes. Had that happen a few times before.
@Zsombor_99 You may want to reset ENT's settings (Ctrl + R -> type: %appdata%\GTAV Enhanced Native Trainer and rename ent.db. Relaunch GTA.
@MadHunter & @Katecreme It's one of Alex's features so he'd be the best person to help with it. You may not be able to for modded vehicles as we use the native which may not support it.
@Plymouth6001 You'll want to check your ScripthookV.log file in your game folder to see if ENT is actually being loaded. You need both dinput8.dll and scripthookV.dll beside your GTA folder. Any ASIs should be in the root folder (beside the exe) as well.
@Mr_Curious You can use FiveM's list of button IDs:- https://docs.fivem.net/docs/game-references/controls/
@Numbooo I have genuinely never had that issue before so no idea what could be causing it. Only thing I can think of is "horn boost" but as the name states - requires you to mash the horn (not something you can do outside of the vehicle).
@Zsombor_99 The downgrade is likely the problem. We don't officially support downgraded/heavily modded games due to the issues they tend to present (and difficulty diagnosing it).
Enhanced Native Trainer: Update 53.1
Fixed:
* Fixed the "heavy snow" feature - Thanks to Sjaak for the advice.
Contributions wholly thanks to @Slash_Alex:-
Added:
* Added a 'Load Extra Map Stuff Automatically' option (update your ent-config.xml file)
* Added a 'Traffic On/Off' hotkey
Fixed:
* Fixed some bugs in the 'Airbrake' feature
* Fixed a bug in the 'Load Cayo Perico Island Automatically' option
* Fixed a bug in the 'Restore Missing Radio Station' option
Known Bugs:-
* Some of the weapon tints (namely MK1 tints) use the incorrect name in ENT. This is a side effect of using the in-game names.
@gongel That's a game issue in that case as we just call the same native R* does when you go online. Are you using any map mods or mods which replace props?
@potato_cs
You'll want to open the .db file using a tool like DB Browser (the DB file is under your Appdata/roaming folder). In DB Browser you can select the "features" from the table drop down. You can then change the enabled options to disabled/enabled to disable/enable options in ENT.
@Zsombor_99
I suspect it's the Load Online map causing the issue. We're using R*'s own native for that, but I suspect they've put in a clause to keep the game trying to load the SP map in a loop (which ENT tries to stop - then crashes).
@yourfriendnashawn @Bizz91 @mrgoodguy
It should still work - the changes were Online specific.
@JskakJa
You need ScriptHookV in your GTA folder for this to work not .NET.
@JRod
Are you co-loading with other mods? It may also be a conflict or ENT's trying to set a previously enabled option too early and the game is trying to stop it - then crashes. Had that happen a few times before.
@Zsombor_99
You may want to reset ENT's settings (Ctrl + R -> type: %appdata%\GTAV Enhanced Native Trainer and rename ent.db. Relaunch GTA.
@MadHunter & @Katecreme
It's one of Alex's features so he'd be the best person to help with it. You may not be able to for modded vehicles as we use the native which may not support it.
@NorthwindJME
ENT doesn't support addon vehicle previews, just the in-game ones sadly.
@Plymouth6001
You'll want to check your ScripthookV.log file in your game folder to see if ENT is actually being loaded. You need both dinput8.dll and scripthookV.dll beside your GTA folder. Any ASIs should be in the root folder (beside the exe) as well.
@endGreekCorruption
That's a R* bug, not an ENT one.
@Mr_Curious
You can use FiveM's list of button IDs:- https://docs.fivem.net/docs/game-references/controls/
@Numbooo
I have genuinely never had that issue before so no idea what could be causing it. Only thing I can think of is "horn boost" but as the name states - requires you to mash the horn (not something you can do outside of the vehicle).
@The_bounty_king
Did you install the scripthook and ENT properly?
@Zsombor_99
The downgrade is likely the problem. We don't officially support downgraded/heavily modded games due to the issues they tend to present (and difficulty diagnosing it).
Enhanced Native Trainer: Update 53.1
Fixed:
* Fixed the "heavy snow" feature - Thanks to Sjaak for the advice.
Contributions wholly thanks to @Slash_Alex:-
Added:
* Added a 'Load Extra Map Stuff Automatically' option (update your ent-config.xml file)
* Added a 'Traffic On/Off' hotkey
Fixed:
* Fixed some bugs in the 'Airbrake' feature
* Fixed a bug in the 'Load Cayo Perico Island Automatically' option
* Fixed a bug in the 'Restore Missing Radio Station' option
Known Bugs:-
* Some of the weapon tints (namely MK1 tints) use the incorrect name in ENT. This is a side effect of using the in-game names.
@gongel
That's a game issue in that case as we just call the same native R* does when you go online. Are you using any map mods or mods which replace props?