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If anyone is having issues with indefinite loading times, make sure you have the latest scripthookvdotnet nightly build, as of writing this comment, a build dropped 4 hours ago that I did not yet have, causing me to load indefinitely.
after some testing, i have realized that this mod breaks the prologue mission. (allied AI have issues moving and/or move in the wrong direction). i'll see later if it breaks any other missions. i hope not as this mod seems really interesting but at the same time i'd like story mode compatible mods in my setup too.
@Mrt0tt looks like a german sig saguer p226 handgun. check it out through the search bar.
the person who made the handling mod, DriveV, which has a version from 2023 released, has recommended to use this mod in conjuction with it. go check it out and use both this and that mod. lmk how it goes.
@AlexUA6 hehe, you can say that again. keep on driftin' that whip, comrade.
so i watched video and would like to provide some feedback.
- have more of the gun crackle sound fade out more for more of the firearms. such as the heavy sniper (.50 cal) i was able to hear the sound end abruptly which was a bit off putting. this might be a nitpick but i dunno.
are SWAT units able to enter interiors?
how come certain vehicles despawn when i get too close to them? i promise I followed the instructions down to a T.
hey author, can I drift properly now in this mod?
hey mayne but this mod crashes my game after like 10 mins soo can ya fix that ples? and yes i had a clean gtav installation