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@njhon2000 I'm actually fairly new to modding. I'll load it up now and see if I can do anything.
@LaX777 check out this thread.
https://forums.gta5-mods.com/topic/36980/falling-through-the-ground-on-add-on-maps-but-can-see-them/37?page=2
You just have to change the <disabled value = "false" /> and <persistent value = "false" /> both to true and add lines <filesToEnable> for every .rpf entry. I actually just copied the content.xml from a working map mod (drivers paradise) and just changed all the code to point at the akinaV files.
@njhon2000 Use OpenIV and navigate to mods/update/x64/dlcpacks/akinaforv/dlc.rpf
Then edit the content.xml to
<Item>
<filename>dlc_akinaforv:/%PLATFORM%/levels/gta5/akina/akina_metadata.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
</Item>
<Item>
<filename>dlc_akinaforv:/%PLATFORM%/levels/gta5/akina/akina.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
</Item>
</dataFiles>
<contentChangeSets>
<Item>
<changeSetName>CCS_akina_NG_STREAMING_MAP</changeSetName>
<filesToEnable>
<Item>dlc_akinaforv:/%PLATFORM%/levels/gta5/akina/akina_metadata.rpf</Item>
<Item>dlc_akinaforv:/%PLATFORM%/levels/gta5/akina/akina.rpf</Item>
</filesToEnable>
<executionConditions>
<activeChangesetConditions>
</activeChangesetConditions>
<genericConditions>$level=MO_JIM_L11</genericConditions>
</executionConditions>
</Item>
</contentChangeSets>