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    @njhon2000 I'm actually fairly new to modding. I'll load it up now and see if I can do anything.

    @LaX777 check out this thread.
    https://forums.gta5-mods.com/topic/36980/falling-through-the-ground-on-add-on-maps-but-can-see-them/37?page=2
    You just have to change the <disabled value = "false" /> and <persistent value = "false" /> both to true and add lines <filesToEnable> for every .rpf entry. I actually just copied the content.xml from a working map mod (drivers paradise) and just changed all the code to point at the akinaV files.

    14 Ianuarie 2022
  • Default

    @njhon2000 Use OpenIV and navigate to mods/update/x64/dlcpacks/akinaforv/dlc.rpf
    Then edit the content.xml to
    <Item>
    <filename>dlc_akinaforv:/%PLATFORM%/levels/gta5/akina/akina_metadata.rpf</filename>
    <fileType>RPF_FILE</fileType>
    <overlay value="false" />
    <disabled value="true" />
    <persistent value="true" />
    </Item>
    <Item>
    <filename>dlc_akinaforv:/%PLATFORM%/levels/gta5/akina/akina.rpf</filename>
    <fileType>RPF_FILE</fileType>
    <overlay value="false" />
    <disabled value="true" />
    <persistent value="true" />
    </Item>
    </dataFiles>
    <contentChangeSets>
    <Item>
    <changeSetName>CCS_akina_NG_STREAMING_MAP</changeSetName>
    <filesToEnable>
    <Item>dlc_akinaforv:/%PLATFORM%/levels/gta5/akina/akina_metadata.rpf</Item>
    <Item>dlc_akinaforv:/%PLATFORM%/levels/gta5/akina/akina.rpf</Item>
    </filesToEnable>
    <executionConditions>
    <activeChangesetConditions>
    </activeChangesetConditions>
    <genericConditions>$level=MO_JIM_L11</genericConditions>
    </executionConditions>
    </Item>
    </contentChangeSets>

    11 Ianuarie 2022