@MTE1991 definitely, I forgot about that ability, its so unrealistic that I simply dont use it - to the point of literally forgetting about its existence lol
@ACI XCIX-0001 my mod doesnt allow it to bypass this limitation, I didnt even need it, since 540 kph is a very unrealistic speed for any car or bike. no vehicle with my mod will reach that much speed. some hypercars and bikes reach a little over 400 kph with this mod, but thats it
@ACI XCIX-0001 no, I manually edited the files opening them with windows notepad lol modding some gta files is that simple, thats the only thing I did. btw, theres no rage engine limitations (at least not at that low top speeds, this rage engine top speed limitation is like 500 km/h or a little over that - different from the previous version from gta iv, which was 287 km/h, that was a real problem back in the gta iv modding days), what limit the vehicles top speed is the default drag coefficient values from the handling.meta file, reducing them removes that annoying speed limitation from the vanilla game
@ACI XCIX-0001 yes, its the handling.meta file, each vehicle has its handling lines there, to "remove" the default speed limit I reduced the drag coefficient value from each vehicle by 10x
(some vehicles still didnt reach a decent top speed even with the reduced drag coefficient value, like an infernus will not reach a decent top speed for a supercar with reduced drag coefficient only, so for these type of vehicles I also increased the final top speed value along with the reduced drag coefficient)
@OdinPagan yes, but very slightly if I'm not mistaken. I remember trying it some years ago, its another file, dont remember the name, but the results werent noticeable at all. search about it, maybe you find better results, I couldnt
@bacteri003 is the june dlc already released? (I dont have gta v installed right now, but when the they upload the new dlc I'll install it again to update the mod)
@realneatmike such bad luck, I just changed my pc... but you can easily convert the 5.1 handling.meta file to the 5.0: just open the handling.meta file with notepad and remove the handling lines from the cars of the last dlc (shop chop dlc). since the newest vehicles are always the last lines, is pretty easy to find them. you can easily identify each handling line by the vehicle name - the name is in the first line of each handling: <handlingName>
@MTE1991 definitely, I forgot about that ability, its so unrealistic that I simply dont use it - to the point of literally forgetting about its existence lol
@ACI XCIX-0001 my mod doesnt allow it to bypass this limitation, I didnt even need it, since 540 kph is a very unrealistic speed for any car or bike. no vehicle with my mod will reach that much speed. some hypercars and bikes reach a little over 400 kph with this mod, but thats it
@ACI XCIX-0001 no, I manually edited the files opening them with windows notepad lol modding some gta files is that simple, thats the only thing I did. btw, theres no rage engine limitations (at least not at that low top speeds, this rage engine top speed limitation is like 500 km/h or a little over that - different from the previous version from gta iv, which was 287 km/h, that was a real problem back in the gta iv modding days), what limit the vehicles top speed is the default drag coefficient values from the handling.meta file, reducing them removes that annoying speed limitation from the vanilla game
@ACI XCIX-0001 yes, its the handling.meta file, each vehicle has its handling lines there, to "remove" the default speed limit I reduced the drag coefficient value from each vehicle by 10x
(some vehicles still didnt reach a decent top speed even with the reduced drag coefficient value, like an infernus will not reach a decent top speed for a supercar with reduced drag coefficient only, so for these type of vehicles I also increased the final top speed value along with the reduced drag coefficient)
@Daddynnoob its only one file to replace, the installation is so simple that oiv is not needed
@OdinPagan yes, but very slightly if I'm not mistaken. I remember trying it some years ago, its another file, dont remember the name, but the results werent noticeable at all. search about it, maybe you find better results, I couldnt
version 5.2 update: all vehicles from the new Bottom Dollar Bounties DLC included
@bacteri003 is the june dlc already released? (I dont have gta v installed right now, but when the they upload the new dlc I'll install it again to update the mod)
@Serchant92 have you tried it without this other mod?
@realneatmike such bad luck, I just changed my pc... but you can easily convert the 5.1 handling.meta file to the 5.0: just open the handling.meta file with notepad and remove the handling lines from the cars of the last dlc (shop chop dlc). since the newest vehicles are always the last lines, is pretty easy to find them. you can easily identify each handling line by the vehicle name - the name is in the first line of each handling: <handlingName>