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Or just make a .ini/.xml/any other config file for stations?
For example:
PoliceStation.FortZancudo,
new PoliceStationInfo
{
Name = "Fort Zancudo Military Base",
Position = new Vector3(blah, blah, blah),
PedPosition = new Vector3(blah, blah, blah),
VehiclePosition = new Vector3(blah, blah, blah),
HeliPosition = new Vector3(blah, blah, blah),
}
},
PoliceStation.blah,
new PoliceStationInfo
{
Name = "blah",
Position = new Vector3(blah, blah, blah),
PedPosition = new Vector3(blah, blah, blah),
VehiclePosition = new Vector3(blah, blah, blah),
HeliPosition = new Vector3(blah, blah, blah),
}
}
Could you add Fort Zancudo as a police station? I would rather spawning e. g. nightshark in fort zancudo than in a random pd
Is this better LSPDFR?
It gives me GTA IV vibes
I love your maps
słaby opis, bo jak ktoś ma gta z epic games albo retail to ma inną ścieżkę
this doesn't work
@Senf-Man there is literally source code in csharp file in the oiv package
This tutorial is stolen, you need to add <Item>dlcpacks:/lesterhouse/</Item>
Can you make a mod that puts a hat? Or add this function to this mod?