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  • Default

    What about making another pack for 2018 ? I like these stunts map soooooooooooo much haha, keep up the nice work !

    29 Ianuarie 2018
  • Default

    Lol the Iron Man script is not free anymore.

    09 August 2017
  • Default

    Hello,

    Great mod, really efficient. Is there a way we could move the water, it would be even faster to put the entire city underwater :) !

    07 August 2017
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    The modelling of the car is awesome, but somehow my game crashes a few moment after it finished loading, maybe try to be more careful with topology, there are a lot of vertex that you can take out on your model. Keep me up with all of it, thank you !

    17 Februarie 2017
  • Default

    Hello

    Since I installed this version, my radio is always switching to Los Santos Radio, how can I use it back ? I don't want to turn it off for ever.

    Thank you !

    09 Ianuarie 2017
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    MDR Avoue il arrive en retard quand tu le cherches !

    14 Noiembrie 2016
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    It's great ! Do you think you can make a version when the train can go to
    300 km/h max ?

    30 Octombrie 2016
  • Default

    Cool but why no sound and no automatic rifles ?

    19 Septembrie 2016
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    Vraiment excellent, hâte d'en voir plus !

    20 Iulie 2016
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    [17:59:45] [DEBUG] Created script domain 'ScriptDomain_1C106E48'.
    [17:59:45] [DEBUG] Loading scripts from 'C:\Program Files\Rockstar Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_1C106E48' ...
    [17:59:45] [DEBUG] Found 0 script(s) in 'ClearScript.dll'.
    [17:59:45] [DEBUG] Found 2 script(s) in 'MapEditor.dll'.
    [17:59:45] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
    [17:59:45] [DEBUG] Starting 3 script(s) ...
    [17:59:45] [DEBUG] Instantiating script 'MapEditor.JavascriptHook' in script domain 'ScriptDomain_1C106E48' ...
    [17:59:45] [DEBUG] Started script 'MapEditor.JavascriptHook'.
    [17:59:45] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_1C106E48' ...
    [17:59:46] [DEBUG] Started script 'MapEditor.MapEditor'.
    [17:59:46] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_1C106E48' ...
    [17:59:46] [DEBUG] Started script 'NativeUI.BigMessageThread'.
    [17:59:46] [ERROR] Caught fatal unhandled exception:
    System.TypeLoadException: Impossible de charger le type 'GTA.InputMode' à partir de l'assembly 'ScriptHookVDotNet, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    à MapEditor.MapEditor.OnTick(Object sender, EventArgs e)
    à GTA.Script.raise_Tick(Object value0, EventArgs value1)
    à GTA.Script.MainLoop()

    (Got the last Script Hook V version up to date, checked before.)

    18 Mai 2016