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@Willal212 Hey there, you should copy the contents of that file inside (after) <Scenarios> tag
@SoyLucifer1917 Plenty of guides on how to extract Metahumans from UE to Blender, then you just need to export objs to Zmodeler and manually rig them.
Hair you'll probably need to source yourself, the hairs you get out of Metahumans are not really optimized for GTA
@Nightcralwer913 Both, cutscene ped is different and need to be replace separately
@Lexeo Peach always has a male voice
@JP-Julia I know :(
Im sure it would be pretty trivial to make a scripthook plugin for it, but wading through that API is such a chore.
@JP-Julia Widened them a little bit, should look more normal
Will tweak this one some more over time probably
@ReNNie Sorry, swear I did though
@JP-Julia In retrospect, probably used the wrong base body. I'll fix the legs later
@SPYKBLOOD unknown, need more details
@Q_hulyo Stripper_02 only