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9 files liked
63 comments
3 videos
5 uploads
16 followers
8.684 downloads
  • Ce8bc6 me

    @figomago Lol I have an allergy to ZModeler. Never thought of checking it out in Sollumz lol. Thank you

    in urma cu 8 zile
  • Ce8bc6 me

    @figomago I don't see the issue in the video. There's really no close up shotts to really notice. But from what I did see in the video from a distance they look correct. The eyelashes on Selena work correctly. Maybe you can compare the textures and see what may be different. I tried opening the .ydd in 3D max to see if I could see what the issue is. But for some reason I keep getting a mesh error code and it won't load the model. Usually when I see this issue it's because there is no ped_hair_cutout_alpha set for the hair or eyelashes in textures. That's why I mentioned it.

    in urma cu 9 zile
  • Ce8bc6 me

    @Nivinha You're welcome. Your work is very well done. That's why they probable used it. Because skirts are a real pain to get right, especially with the weights.

    in urma cu 9 zile
  • Ce8bc6 me

    @Nivinha You were given credit for the skirt in the description. Credits
    - Model derived from Sims 4 Game (not simply a rip)
    - Conversion, rigging & texturing work stuff by figomago
    - Custom Hairs by Anto & S-Club
    - Clothes by Skylar, Praline, Ovex
    - Denim skirt by Nivinha
    - Programs used
    Blender, Zmodeler3, OpenIV, Sims 4 Game & Photoshop

    in urma cu 9 zile
  • Ce8bc6 me

    Looks good. One issue is with the eye lashes just a mesh block. Are they set ped for the shader and ped_hair_cutout_alpha. in textures? Other than that very nice.

    in urma cu 9 zile
  • Ce8bc6 me

    @Jax765 I'm amazed that everyone with this game hasn't downloaded this fix. After the games recent updates this mod stopped working. After redownloading it and reinstalling it. It works again. Solid work. To be working after all of these years even with Rockstars infinite updates that messes with everything else. This mod has survived the test of time. I'm sorry I didn't thank you years ago when I first downloaded this fix. Thank you so very much for this fix.

    30 Decembrie 2024
  • Ce8bc6 me

    @Speedstar It was simple. With you new weight paints. I moved the jaw bone back, hid the face mesh to expose the interior mouth, shifted the lower teeth and tongue back. The main issue was the character had an underbite, so by shifting it back to the correct orientation it eliminated the issue. Sorry, I always have issues with logging into Discord.

    07 Decembrie 2024
  • Ce8bc6 me

    @Speedstar Hey, I completely fixed the issues with the jaw while burning. How can I send you the updated .ydd?

    07 Decembrie 2024
  • Ce8bc6 me

    @Speedstar You're welcome. Glad I could help. Yeah, you probably got up to the point that I did with it. I'll check it out. The burning is always the hardest because the mouth opens so wide. There's an equilibrium you have to find between the slight facial movements and the extreme jaw movement from the burning. It's a never ending learning process that's for sure. Keep up the great work. I'm really looking forward to your next character release.

    07 Decembrie 2024
  • Ce8bc6 me

    @Speedstar You're welcome. Keep up the great work. As far as my fix for your character, it's still not perfect. I'm still working on it. It's been a lot of trial and error as you've seen working on it. I'm working on other characters at the moment but I'll get back to it eventually. I've always found that the best way is to look at the weight paints of an in game character, usually a MP with a similar face. MP are usually more detailed than NPC's. Take a screenshot and paint those weights to your character as a base(usually works fine). Sometimes adjusting the facial bones fixes the problem but mainly it's the weights. If you're familiar with Alex189 character. If you follow those weight paints and rigging you'll have the perfect facial rigging and weight paints for facial expressions. Alex has Youtube videos that explain exactly how to do it. Zmodeler 3 - Advanced Face Rigging Tutorial (GTA V Ped) | Part 1. is a great start also. It's for Zmodeler but basically the same in 3D max and Blender. If you look at my character Soul Eater. Her facial expressions are from watching Alex's videos. It's a lot of trial and error. Hope this helps.

    05 Decembrie 2024