If the problem is that they die when the vehicle is destroyed, idk if this is any help to you, but this mod causes planes to go down dramatically when they lose health - might be of some use?: https://www.gta5-mods.com/scripts/realistic-plane-crash-secretic
Mod idea! In the base game, if a vehicle or a plane explodes, all the passengers die instantly. It would be kind of cool if, like in real life, you could shoot down a plane and there was a chance that some of the passengers might survive. :D
Suggestion for how this could work:
- When the plane or helicopter explodes or catches fire and starts to crash, the passengers are temporarily made invincible, and forced to stay in the vehicle so they can't jump out.
- When the vehicle hits the ground, the invincibility is removed, and a random amount of damage is applied to each seat - so, for example, Passenger A might take lose 300 health, which is fatal; Passenger B might lose 150 health, which leaves him very badly injured, but still barely alive; and Passenger C might take 25 damage, which is minimal, and he's mostly fine. But it's randomised, so in theory all of them could die, or none of them - each crash is different.
- Once the vehicle crash-lands and comes to a stop, survivors able to climb out and continue as normal peds.
I think it could create cool scenarios, where you shoot down a chopper or a plane, and it crashes in the distance, and when you go over to it, there are a couple of survivors still ready to fight you. :D
Bonus but less important features:
- Blood decals for survivors, all bloodied and bashed
- One of the in-game limp animations
(They're not that important, just might add a bit of immersion)
Hey, another suggestion to throw out there: in Menyoo, you're able to create very detailed custom characters using the mp_m_freemode_01 model, and save them as an XML file. It would be very cool if there was a way to save that file and data as a standalone ped, if you know what I mean. So you could make a character with a customised face, and then rename it "Ig_example" (for example), and use it as a spawnable AddonPed, which you could give a custom voice to using mods like this. Just a proposal!
Hey man, your mods are great - would you be able to modify the mammoth thruster jetpack to allow players and peds to use driveby weapons while flying it?
Excellent! Does it have face-rigging? Great job either way!
Brilliant mod, more like this would be great.
Do your peds have face rigging? Do they make facial expressions?
Excellent! As many custom peds like this you can make would be excellent!
Brilliant
If the problem is that they die when the vehicle is destroyed, idk if this is any help to you, but this mod causes planes to go down dramatically when they lose health - might be of some use?: https://www.gta5-mods.com/scripts/realistic-plane-crash-secretic
Mod idea! In the base game, if a vehicle or a plane explodes, all the passengers die instantly. It would be kind of cool if, like in real life, you could shoot down a plane and there was a chance that some of the passengers might survive. :D
Suggestion for how this could work:
- When the plane or helicopter explodes or catches fire and starts to crash, the passengers are temporarily made invincible, and forced to stay in the vehicle so they can't jump out.
- When the vehicle hits the ground, the invincibility is removed, and a random amount of damage is applied to each seat - so, for example, Passenger A might take lose 300 health, which is fatal; Passenger B might lose 150 health, which leaves him very badly injured, but still barely alive; and Passenger C might take 25 damage, which is minimal, and he's mostly fine. But it's randomised, so in theory all of them could die, or none of them - each crash is different.
- Once the vehicle crash-lands and comes to a stop, survivors able to climb out and continue as normal peds.
I think it could create cool scenarios, where you shoot down a chopper or a plane, and it crashes in the distance, and when you go over to it, there are a couple of survivors still ready to fight you. :D
Bonus but less important features:
- Blood decals for survivors, all bloodied and bashed
- One of the in-game limp animations
(They're not that important, just might add a bit of immersion)
Hey, another suggestion to throw out there: in Menyoo, you're able to create very detailed custom characters using the mp_m_freemode_01 model, and save them as an XML file. It would be very cool if there was a way to save that file and data as a standalone ped, if you know what I mean. So you could make a character with a customised face, and then rename it "Ig_example" (for example), and use it as a spawnable AddonPed, which you could give a custom voice to using mods like this. Just a proposal!
Spectacular!
Hey man, your mods are great - would you be able to modify the mammoth thruster jetpack to allow players and peds to use driveby weapons while flying it?