Would it be possible to increase the FOV with the guns like in Realistic Weapon Play in a future update? I love seeing a wider view of the arms and gun being further away instead of zooming in every time when ads.
Its more like when you shoot them in the head when they are about to get back up or downed they die but then frequently they rise up then flail around then drop down again
I’m noticing when you put the yanked/seizure animation from the death animation optional files…. It works in game and everything but when you shoot someone on the body and they go down, then you shoot them in head to kill them the ped ends up floating/levitating while flaying around. Cool mod though
Also compatibility patch for immersive combat does not work and causes crashing for some reason.
I was noticing that peds no longer really have seizures anymore, was this intentional?
Would it be possible to increase the FOV with the guns like in Realistic Weapon Play in a future update? I love seeing a wider view of the arms and gun being further away instead of zooming in every time when ads.
I notice that sometimes the blood spill beta leaves a bright red pool instead of a darker one
This mod would be better with increased fire rate and magazine capacity in the pistols that make sense.
I think it has to do with the Yanked reaction preset, that's the one I use and I'm seeing it only with that one
Its more like when you shoot them in the head when they are about to get back up or downed they die but then frequently they rise up then flail around then drop down again
I’m noticing when you put the yanked/seizure animation from the death animation optional files…. It works in game and everything but when you shoot someone on the body and they go down, then you shoot them in head to kill them the ped ends up floating/levitating while flaying around. Cool mod though