Uber Driver Mod Revamped [EXPANSION UPDATE] 2.0.4 (Enhanced & Legacy)
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5 hours ago
Welcome to the massive Expansion Update for The Uber Driver Mod (Revamped) for GTA V. After a solid foundation in the rewrite, I've drastically expanded the experience with full progression systems, completely new ride tiers, varied passenger personalities, and robust customization options!
[Developer Note]
For guides, changelog, feedback, etc, visit nookandco.dev/uber-driver-revamped.
Requirements (Dependencies)
- ScriptHookVDotNetEnhanced (Supports Legacy & Enhanced. Nightly is NOT supported and likely won't work.)
- ScriptHookV
- LemonUI
Installation
- Ensure you have all the dependencies linked above installed.
- Drag and drop the UberDriverRevamped folder and the UberDriverRevamped.dll file into your scripts folder.
- Launch the game!
*Note: If you need a visual guide, check out the official installation guide.
Configuration & Customization
- Settings Directory: When you run the mod for the first time, it will automatically generate a new configuration file at scripts/UberDriverRevamped/. Every setting in this file can be modified in-game, in real-time utilizing the mod's configuration menus.
- Default Menu Key: The default menu key is F7. You can change this via the in-game configuration menu or by editing the configuration file.
- Legacy Support (Upgrading): If you are upgrading from an alpha version of the mod, leave your old UberDriver.ini file in the scripts folder on your first launch! The new mod will automatically detect it, read your previous preferences, and seamlessly migrate them over to the new configuration format.
- Custom Destinations (.xml file): Looking to add your own pickup or dropoff locations? You can easily do so using the in-game 'Developer' menu to save your exact coordinates directly! Alternatively, you can edit scripts/UberDriverRevamped/Destinations.xml.
What's New in the Expansion? (Current Features)
- Tiered Progression System: Your performance builds your rank! Maintain your Star Rating and level up to unlock higher-tier services like Comfort, XL, Black, and UberPool.
- Dynamic Passenger Personalities: Every rider behaves differently! Keep business professionals comfortable, deal with aggressive risk-seekers who want you to speed, and watch out for drunk partygoers!
- Deep Customization Options: You can completely customize the UI! Use the visual settings menu to move the Ride HUD, Prompts, and Summaries anywhere on the screen! Change penalty sensitivities and adjust your chance to get super far rides!
- User-Friendly Destination Creator: Use the in-game developer menu to save custom pickup and drop-off coordinates exactly where you are standing without ever opening an XML file.
- Realistic Fares & Metrics: Payouts and ratings heavily reflect your performance. Smooth acceleration, gentle braking, and strict collision avoidance are rewarded, while reckless driving is penalized based on the rider's personality.
- Dynamic Surge Pricing: Keep your eyes on the minimap for large red circles/zones! These represent high-demand areas. Picking up passengers here applies a huge multiplier to your final fare.
Roadmap: Continuing Support
The structural rewrite is fully matured, yet I am still planning to refine the driving modes with these additions:
1. Story Progression & Events
- Interactive Dialogue: Adding a dynamic text-based dialogue system for varied small talk based on the passenger's randomized personality.
- Shady/Illegal Jobs: Transport individuals who might be wanted by the LSPD for huge risk/reward payouts while dodging the cops.
2. Dynamic Pedestrian Interaction
Further improvements to the AI pathing logic, group spawning, and handling traffic blocks when waiting.
3. Vehicle Control System
- Climate & Comfort: Toggle air conditioning, heating, and window preferences based on passenger requests to earn better tips.
- Immersive Feedback: While keeping it streamlined and user-friendly, this system will feature immersive auditory and visual cues like AC hums and window animations to enhance the roleplay experience.
Feedback & Support
I am absolutely open to feedback, feature suggestions, and hearing about your experiences!
If you encounter any bugs or have ideas that you've wanted in an Uber mod for years, please report them in the comments or in the Discord so I can look into them for the next update.
Unauthorized Redistribution Notice:
This mod is the original work of chillnook and is protected by copyright.
You may not redistribute, reupload, mirror, rehost, or repost this mod or its files on any third-party website, platform, or download site without explicit written permission from the author.
By downloading or using this mod, you agree to respect the author’s distribution rights and to link only to the official source provided by the author.
If you want to share this mod, please link directly to the official download location only.
Primul incarcat: 17 Mai 2022
Ultimul incarcat: 5 hours ago
Last Downloaded: in urma cu 10 minute
191 Comentarii
More mods by chillnook:
- .Net
- Mission
Welcome to the massive Expansion Update for The Uber Driver Mod (Revamped) for GTA V. After a solid foundation in the rewrite, I've drastically expanded the experience with full progression systems, completely new ride tiers, varied passenger personalities, and robust customization options!
[Developer Note]
For guides, changelog, feedback, etc, visit nookandco.dev/uber-driver-revamped.
Requirements (Dependencies)
- ScriptHookVDotNetEnhanced (Supports Legacy & Enhanced. Nightly is NOT supported and likely won't work.)
- ScriptHookV
- LemonUI
Installation
- Ensure you have all the dependencies linked above installed.
- Drag and drop the UberDriverRevamped folder and the UberDriverRevamped.dll file into your scripts folder.
- Launch the game!
*Note: If you need a visual guide, check out the official installation guide.
Configuration & Customization
- Settings Directory: When you run the mod for the first time, it will automatically generate a new configuration file at scripts/UberDriverRevamped/. Every setting in this file can be modified in-game, in real-time utilizing the mod's configuration menus.
- Default Menu Key: The default menu key is F7. You can change this via the in-game configuration menu or by editing the configuration file.
- Legacy Support (Upgrading): If you are upgrading from an alpha version of the mod, leave your old UberDriver.ini file in the scripts folder on your first launch! The new mod will automatically detect it, read your previous preferences, and seamlessly migrate them over to the new configuration format.
- Custom Destinations (.xml file): Looking to add your own pickup or dropoff locations? You can easily do so using the in-game 'Developer' menu to save your exact coordinates directly! Alternatively, you can edit scripts/UberDriverRevamped/Destinations.xml.
What's New in the Expansion? (Current Features)
- Tiered Progression System: Your performance builds your rank! Maintain your Star Rating and level up to unlock higher-tier services like Comfort, XL, Black, and UberPool.
- Dynamic Passenger Personalities: Every rider behaves differently! Keep business professionals comfortable, deal with aggressive risk-seekers who want you to speed, and watch out for drunk partygoers!
- Deep Customization Options: You can completely customize the UI! Use the visual settings menu to move the Ride HUD, Prompts, and Summaries anywhere on the screen! Change penalty sensitivities and adjust your chance to get super far rides!
- User-Friendly Destination Creator: Use the in-game developer menu to save custom pickup and drop-off coordinates exactly where you are standing without ever opening an XML file.
- Realistic Fares & Metrics: Payouts and ratings heavily reflect your performance. Smooth acceleration, gentle braking, and strict collision avoidance are rewarded, while reckless driving is penalized based on the rider's personality.
- Dynamic Surge Pricing: Keep your eyes on the minimap for large red circles/zones! These represent high-demand areas. Picking up passengers here applies a huge multiplier to your final fare.
Roadmap: Continuing Support
The structural rewrite is fully matured, yet I am still planning to refine the driving modes with these additions:
1. Story Progression & Events
- Interactive Dialogue: Adding a dynamic text-based dialogue system for varied small talk based on the passenger's randomized personality.
- Shady/Illegal Jobs: Transport individuals who might be wanted by the LSPD for huge risk/reward payouts while dodging the cops.
2. Dynamic Pedestrian Interaction
Further improvements to the AI pathing logic, group spawning, and handling traffic blocks when waiting.
3. Vehicle Control System
- Climate & Comfort: Toggle air conditioning, heating, and window preferences based on passenger requests to earn better tips.
- Immersive Feedback: While keeping it streamlined and user-friendly, this system will feature immersive auditory and visual cues like AC hums and window animations to enhance the roleplay experience.
Feedback & Support
I am absolutely open to feedback, feature suggestions, and hearing about your experiences!
If you encounter any bugs or have ideas that you've wanted in an Uber mod for years, please report them in the comments or in the Discord so I can look into them for the next update.
Unauthorized Redistribution Notice:
This mod is the original work of chillnook and is protected by copyright.
You may not redistribute, reupload, mirror, rehost, or repost this mod or its files on any third-party website, platform, or download site without explicit written permission from the author.
By downloading or using this mod, you agree to respect the author’s distribution rights and to link only to the official source provided by the author.
If you want to share this mod, please link directly to the official download location only.
Primul incarcat: 17 Mai 2022
Ultimul incarcat: 5 hours ago
Last Downloaded: in urma cu 10 minute
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@kingneak85 Just for being the driver, but there is a mod to call one already: https://www.gta5-mods.com/scripts/personal-driver-chauffeur
27 Aprilie 2026 -
Can someone explain to me how ratings work in this...I don't get it.
Like, specifically, to get 4 or 5 stars, how should I be driving? Should I drive realistically? Or drive like you normally would in GTA? And for people that are "In a Rush!", should I drive faster for them? But like, drive slower for intoxicated or chill people?in urma cu 5 zile -
@Palkia88 Yes, you should drive realistically! And for people in a rush, yes you should drive faster! Chill passengers are your everyday citizen, and driving realistically is the base requirement for them essentially. And drunk passengers are pretty much RNG based, so your driving style doesn't matter all that much with them.
TL;DR drive realistically! And drunk passengers are RNG, so go crazy haha
Would anyone be interested in a realism or GTA style driving toggle for the mod?
in urma cu 4 zile -
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I have an issue to report. When using a vehicle like the modern Granger 3500LX, the passengers will hang on the side like the NOOSE units do with the 2000's Granger. Can this get fixed? Or is there a way to make them take a seat normally?
Also, ty chillest, I will try to follow that info and see how it works out.in urma cu 4 zile -
2.0.3 is out! Here's what's changed:
- Improved fare/tip adjustment steps and fixed ETA-based 1/5 star rating issues.
- Added custom passenger model support, including custom add-on peds through the PassengerModels .ini setting.
- Added new event chimes with a config toggle to turn custom UI audio on or off.
- Fixed DLC/add-on vehicle entry issues by allowing passengers to warp into seats if needed.
- Moved Sandbox Mode to the root menu for easier access.in urma cu 2 zile -
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What version of scripthookdotnet is needed? In the log it seems that it needs 3.9 bi there's no 3.9? If you can give me the direct link for the needed dependencies will be cool
in urma cu 2 zile -
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Hello, I really enjoy this mod. I was wondering if the rating system could be more detailed? Instead of just simple rating like 3 or 4, could we have decimals like 4.7, 4.8, or 4.9? Especially on long trips, I often end up with just a 4-star rating. Once that happens, it becomes much harder for me to maintain a higher average rating later on.
in urma cu 2 zile -
Especially on trips around 10km, no matter how hard I try to avoid collisions or slow down, my safe driving bar always ends up resetting to zero. And if that bar hits zero, I'll never be able to get a rating higher than 4. It's so frustrating!
in urma cu 1 zi -
i hear all your suggestions and ill look into them today! and as for scripthookvdotnet, make sure you are installing ScriptHookVDotNetEnhanced and NOT nightly! https://github.com/Chiheb-Bacha/ScriptHookVDotNetEnhanced/releases
in urma cu 1 zi -
Is UberXL still not working for anyone else? I mostly use online vehicles for this mod, and even when I set the UberX weight to 0, and UberXL weight to 100, and while using an SUV or Van, I never get XL pickups, only X, which should be impossible since I have the UberX weight set to 0.
15 hours ago -
@CTDERU safe driving is based on speeding, near misses at high speeds, crashes, stuff like that. It can be fine tuned to be less sensitive in the config menu.
So I’m wondering, is there a different way you guys would prefer it worked? Or, should it be less sensitive by default? :)
14 hours ago -
@Palkia88 I am aware of an issue surrounding this and I’ll be looking into it shortly
14 hours ago -
I'm so glad you took my suggestion! Your mod is awesome. I also installed a speed limiter mod to go along with it perfectly, haha.
5 hours ago




2.0.4 is out! Here's what changed:
– Native Controller Support: Added secondary controller support with optional MOD+ID combo bindings for menu, accept, decline, and HUD rider cycling. Includes live-edit entries in the in-game Hotkeys menu and default controller bindings using Modifier 217.
– UberPool Enhancements: Improved UberPool flow with per-dropoff payout notifications, randomized additional Pool request timing, and better timer/state handling. Improved rating fairness with more generous ETA tolerance, dynamic scaling by active stop count, and reduced ETA penalty aggressiveness.
– Decimal Star Ratings: Added decimal-star rating support, with ratings rounded and stored consistently to tenths, and accurately shown in earnings summaries.
– Vehicle Class Fixes: Fixed XL/SUV qualification to correctly use total seat count, including the driver seat. Overhauled High-End/Black eligibility to strictly respect the explicit HighEnd allowlist instead of broad vehicle class auto-qualification. Updated the default HighEnd list to focus on luxury vehicles.
– GPS Route Reliability: Improved legacy GPS route reliability with watchdog/pulse recovery for disappearing pickup/dropoff routes.