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GTA Online Survivals 8.0.0 (file renamed)



As the name indicates, this mod aims to simulate the survival minigame from GTA Online in Singleplayer. Each wave the enemy's aim gets better and their armor is increased, increasing the difficulty. By default, survivals end after 10 waves, but they can also be started in infinite waves mode.

In the first 2 waves, enemies will only spawn on foot at the different spawn points. From wave 3 enemies will also spawn in vehicles, and from wave 5 enemies will use helicopters too.

Around the survival area, there are armor, health, and weapon pickups to aid the player. Pickups are regenerated after each wave.

If the player goes too far away from the survival area, the survival will be automatically canceled after 15 seconds, the player will receive a warning indicating how much time is left before this happens.


Extract the compressed file and copy SurvivalsMod.asi, SurvivalsData.json and SurvivalsMod.json to your GTAV directory

Available survivals
  • Construction site survival
  • Del Perro survival
  • Desert alien survival
  • Groove street survival
  • Junkyard survival
  • Maze Bank Tower survival
  • Sawmill Survival
  • Industrial Zone Survival
  • Halloween Survival
  • Rancho Survival
  • Xmas Survival
  • Police Station Survival
  • Cayo Perico Survival
  • Cayo Perico Mansion Survival
  • El Burro Heights Survival
  • Kortz Center Survival
  • Meth Lab Survival
  • Altruist Camp Survival
  • Cargo Survival
  • Vanilla Unicorn Survival Survival

How to start a survival
Survival starting points are marked in the map with a red skull, you just navigate there and press the assigned keys to start the survival

There is gamepad support!
Controls can be modified in the config.json file

Hardcore survival
In this mode the difficulty is set to maximum from wave 1, this means you will have to fight all special enemies enabled for that survival, cars and helicopters since the very first wave. Enemies will also spawn with max accuracy and heavy weapons from wave 1. Also, in this particular mode, the Juggernaut has more health and armor.

Timed mode
In this mode you start with 60 seconds, you can gain more time by killing enemies. This mode ends with either the player dying or the time running out.

In the first 20 minutes, every 2 minutes the difficulty is increased, this mean the enemies will get better weapons, increased accuracy and armor, vehicles, etc. Also, the reward is increased and the pickups are regenerated. After the first 20 minutes, only the reward is increased and the pickups regenerate, the difficulty stays the same.

Kill rewards:
  • Headshot: +5 seconds
  • Torso: +2.5 seconds
  • Limbs: +1 second
  • Enemy vehicle: +10 seconds
  • Juggernaut: +20 seconds
  • Rottweiler: +8 seconds
  • Jesus Christ: +15 seconds
  • Rage-mode Sasquatch: +15 seconds

Special enemies
  • Juggernaut: This enemy is present in all the survivals, it starts spawning at wave 8 and is quite resistant to bullets and explosions. It also fires in fully automatic mode.
  • Sasquatch: Enemy that so far is only present in the Halloween survival and starts spawning at wave 4. Normally it behaves like any other normal enemy, with the exception that it runs faster, but, it has a chance of spawning in "Rage Mode". When in Rage Mode, the sasquatch will charge towards the player to attack with melee and will be able to kill the player with one punch. It also will become slightly more resistant than a Juggernaut. The chances of spawning in Rage Mode increases every wave
  • Rottweiler: By default it's only present in the Rancho Survival, it starts spawning at wave 7 and it's limited to 3 per wave. If it catches you, you are pretty much dead, so you better keep your distance.
  • Jesus Christ: Only present in the Xmas Survival by default, he starts spawning at wave 7. This enemy has the same amount of health as the Juggernaut, but unlike the Juggernaut, Jesus doesn't attack the player at all, instead he runs toward dead enemies and resurrects them. There can only be one Jesus at a time in the survival, but hey may spawn again during the same wave once killed.
  • Suicide Bomber: Starts spawning at wave 5. This enemy will start moving towards the player until they're within 2 meters from the player, then it will blow themselves up. If this enemy is killed with a headshot it will blow up instantly, otherwise, it will blow up after 3 seconds of dying.

Me and Rockstar for coming up with the survival minigame

Known issues
  • None so far

Using godmode defies the whole purpose of playing a survival game, it ruins it, so, DON'T USE GODMODE

Version 8.0.0
Version 7.0.0
Version 6.0.0
Version 5.0.0
Version 4.0.0

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Primul incarcat: 09 Octombrie 2021
Ultimul incarcat: in urma cu 2 zile
Last Downloaded: 2 hours ago

All Versions

 8.0.0 (file renamed) (current)

122 downloads , 132 KB
in urma cu 2 zile


480 downloads , 114 KB
02 Ianuarie 2022


248 downloads , 131 KB
28 Decembrie 2021


296 downloads , 103 KB
25 Decembrie 2021


318 downloads , 99 KB
15 Decembrie 2021


366 downloads , 88 KB
03 Decembrie 2021


322 downloads , 87 KB
23 Noiembrie 2021


310 downloads , 86 KB
14 Noiembrie 2021

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