Susie Lavoie (Dead By Daylight) | The Legion 2.1
2.122
47
2.122
47
Susie Lavoie from Dead By Daylight ported to GTA 5 by me
It retains the original weight painting from DBD as I've renamed all the weights, so the model's movements are as loyal as possible to the original game.
Features:
❥ Fully rigged hands/moving fingers
❥ 4K High Quality Diffuse Textures, Normal Maps & Specular Maps from DBD
❥ The mask can be optionally removed with Menyoo or any trainer to play with maskless Susie (doesn't have facial animations in the original game, so she doesn't in GTA 5 either)
❥ 2 Texture Variations for each body part (feature introduced in V1.2)
Installation Instructions:
❥ You can install this mod as an add-on ped. Alternatively, you can replace an existing streamed ped in x64e.rpf\models\cdimages\streamedpeds_ig.rpf by replacing the corresponding .ymt and .yft files and the .ydds and .ytds inside your chosen model's folder.
PLEASE NOTE: Installing the ped as an add-on ped may cause issues/bugs with the model such as missing skirt transparency and broken texture/component variations. For an optimal experience that's free of bugs, please do replace an existing streamed ped.
You might also want:
❥ Susie's "Lethal Kitten" Outfit
❥ Frank Morrison
Wanna commission your own model?
❥ Contact me on Discord @speedystar to commission a model! <3
V1.1:
❥ Replaced dummy normal maps with the original normals from Dead By Daylight
❥ Fixed missing specs and normals for hair
❥ Fixed wrong specular map for the hands
V1.2:
❥ Added alternative optional textures for Susie's entire model, including new textures for the mask, torso, legs and hair. Those are the textures from the "Extracurricular" outfit (blue haired Susie). Shoutout to HeySlickThatsMe for teaching me how to embed the alpha channel texture into the diffuse to fix an issue with the hair transparency
V1.3:
❥ Reduced the mod's size by half by embedding Susie's alternative textures into her main .ytd. You can now swap to her alternative textures using Menyoo or any trainer
V1.3.1:
❥ Fixed an issue with Susie's blue hair appearing shorter than they should. They are now the correct lenght (different than shown in the screenshots). Thanks to Brynna Da Rosa for helping me fix this bug
V1.3.2:
❥ Fixed wrong normal map for the torso, it somehow was still using a dummy normal map instaed of the DBD one.
V1.3.6:
❥ Applied proper GTA V vertex colors to the model.
V1.4:
❥ Correct normal maps were applied to Susie's torso and mask from the "Extracurrical" outfit. 001 body variants don't appear different in OpenIV due to material assignments, but they work correctly in-game!
V1.4.0.1:
❥ Fixed a minor .ymt issue that could cause Susie to spawn with bugged hands textures
V1.4.9:
❥ Fixed an issue with Susie's skirt transparency. A showcase screenshot of the fix can be seen on the third screenshot of this mod. Every other screenshot still retains the bug as I don't have time to remake every screenshot just yet
V1.4.9.5:
❥ Fixed a material issue that could cause Susie's hoodie to be seen-through/transparent during night time, and added skirt transparency to her Extracurricular outfit as well.
V1.4.9.6:
❥ Vertex painting has been corrected to the right value (was still too dark as of V1.3.6, when proper GTA V vertex painting was initially applied). Susie now looks good under every lighting condition and no longer looks dark.
V2.0
❥ Model rerigged to MP Female (was originally rigged to ig_barry). This makes the hands fit better on weapons and other in-game props.
❥ Proper specular maps added to the model.
❥ Optimized textures size - downscaled textures that did not need to be 4k to avoid making the mod be 100+MB
❥ The 001 body variants no longer appear with the same texture as the 000 variants when the model is previewed in OpenIV.
❥ Several minor fixes, including naming conventions that would cause some parts of the model to appear textureless when viewed in OpenIV
❥ Got rid of most of the outdated screenshots of the mod, and added several screenshots from the current version (2.0).
V2.1
❥ Rerigged hair, they now move exactly as they do in Dead by Daylight. No more floating hair strands when Susie looks up!
❥ Furtherly optimized textures for GTA V
It retains the original weight painting from DBD as I've renamed all the weights, so the model's movements are as loyal as possible to the original game.
Features:
❥ Fully rigged hands/moving fingers
❥ 4K High Quality Diffuse Textures, Normal Maps & Specular Maps from DBD
❥ The mask can be optionally removed with Menyoo or any trainer to play with maskless Susie (doesn't have facial animations in the original game, so she doesn't in GTA 5 either)
❥ 2 Texture Variations for each body part (feature introduced in V1.2)
Installation Instructions:
❥ You can install this mod as an add-on ped. Alternatively, you can replace an existing streamed ped in x64e.rpf\models\cdimages\streamedpeds_ig.rpf by replacing the corresponding .ymt and .yft files and the .ydds and .ytds inside your chosen model's folder.
PLEASE NOTE: Installing the ped as an add-on ped may cause issues/bugs with the model such as missing skirt transparency and broken texture/component variations. For an optimal experience that's free of bugs, please do replace an existing streamed ped.
You might also want:
❥ Susie's "Lethal Kitten" Outfit
❥ Frank Morrison
Wanna commission your own model?
❥ Contact me on Discord @speedystar to commission a model! <3
V1.1:
❥ Replaced dummy normal maps with the original normals from Dead By Daylight
❥ Fixed missing specs and normals for hair
❥ Fixed wrong specular map for the hands
V1.2:
❥ Added alternative optional textures for Susie's entire model, including new textures for the mask, torso, legs and hair. Those are the textures from the "Extracurricular" outfit (blue haired Susie). Shoutout to HeySlickThatsMe for teaching me how to embed the alpha channel texture into the diffuse to fix an issue with the hair transparency
V1.3:
❥ Reduced the mod's size by half by embedding Susie's alternative textures into her main .ytd. You can now swap to her alternative textures using Menyoo or any trainer
V1.3.1:
❥ Fixed an issue with Susie's blue hair appearing shorter than they should. They are now the correct lenght (different than shown in the screenshots). Thanks to Brynna Da Rosa for helping me fix this bug
V1.3.2:
❥ Fixed wrong normal map for the torso, it somehow was still using a dummy normal map instaed of the DBD one.
V1.3.6:
❥ Applied proper GTA V vertex colors to the model.
V1.4:
❥ Correct normal maps were applied to Susie's torso and mask from the "Extracurrical" outfit. 001 body variants don't appear different in OpenIV due to material assignments, but they work correctly in-game!
V1.4.0.1:
❥ Fixed a minor .ymt issue that could cause Susie to spawn with bugged hands textures
V1.4.9:
❥ Fixed an issue with Susie's skirt transparency. A showcase screenshot of the fix can be seen on the third screenshot of this mod. Every other screenshot still retains the bug as I don't have time to remake every screenshot just yet
V1.4.9.5:
❥ Fixed a material issue that could cause Susie's hoodie to be seen-through/transparent during night time, and added skirt transparency to her Extracurricular outfit as well.
V1.4.9.6:
❥ Vertex painting has been corrected to the right value (was still too dark as of V1.3.6, when proper GTA V vertex painting was initially applied). Susie now looks good under every lighting condition and no longer looks dark.
V2.0
❥ Model rerigged to MP Female (was originally rigged to ig_barry). This makes the hands fit better on weapons and other in-game props.
❥ Proper specular maps added to the model.
❥ Optimized textures size - downscaled textures that did not need to be 4k to avoid making the mod be 100+MB
❥ The 001 body variants no longer appear with the same texture as the 000 variants when the model is previewed in OpenIV.
❥ Several minor fixes, including naming conventions that would cause some parts of the model to appear textureless when viewed in OpenIV
❥ Got rid of most of the outdated screenshots of the mod, and added several screenshots from the current version (2.0).
V2.1
❥ Rerigged hair, they now move exactly as they do in Dead by Daylight. No more floating hair strands when Susie looks up!
❥ Furtherly optimized textures for GTA V
Primul incarcat: 04 August 2023
Ultimul incarcat: 05 Iulie 2024
Last Downloaded: 2 hours ago
All Versions
19 Comentarii
More mods by Speedstar:
Susie Lavoie from Dead By Daylight ported to GTA 5 by me
It retains the original weight painting from DBD as I've renamed all the weights, so the model's movements are as loyal as possible to the original game.
Features:
❥ Fully rigged hands/moving fingers
❥ 4K High Quality Diffuse Textures, Normal Maps & Specular Maps from DBD
❥ The mask can be optionally removed with Menyoo or any trainer to play with maskless Susie (doesn't have facial animations in the original game, so she doesn't in GTA 5 either)
❥ 2 Texture Variations for each body part (feature introduced in V1.2)
Installation Instructions:
❥ You can install this mod as an add-on ped. Alternatively, you can replace an existing streamed ped in x64e.rpf\models\cdimages\streamedpeds_ig.rpf by replacing the corresponding .ymt and .yft files and the .ydds and .ytds inside your chosen model's folder.
PLEASE NOTE: Installing the ped as an add-on ped may cause issues/bugs with the model such as missing skirt transparency and broken texture/component variations. For an optimal experience that's free of bugs, please do replace an existing streamed ped.
You might also want:
❥ Susie's "Lethal Kitten" Outfit
❥ Frank Morrison
Wanna commission your own model?
❥ Contact me on Discord @speedystar to commission a model! <3
V1.1:
❥ Replaced dummy normal maps with the original normals from Dead By Daylight
❥ Fixed missing specs and normals for hair
❥ Fixed wrong specular map for the hands
V1.2:
❥ Added alternative optional textures for Susie's entire model, including new textures for the mask, torso, legs and hair. Those are the textures from the "Extracurricular" outfit (blue haired Susie). Shoutout to HeySlickThatsMe for teaching me how to embed the alpha channel texture into the diffuse to fix an issue with the hair transparency
V1.3:
❥ Reduced the mod's size by half by embedding Susie's alternative textures into her main .ytd. You can now swap to her alternative textures using Menyoo or any trainer
V1.3.1:
❥ Fixed an issue with Susie's blue hair appearing shorter than they should. They are now the correct lenght (different than shown in the screenshots). Thanks to Brynna Da Rosa for helping me fix this bug
V1.3.2:
❥ Fixed wrong normal map for the torso, it somehow was still using a dummy normal map instaed of the DBD one.
V1.3.6:
❥ Applied proper GTA V vertex colors to the model.
V1.4:
❥ Correct normal maps were applied to Susie's torso and mask from the "Extracurrical" outfit. 001 body variants don't appear different in OpenIV due to material assignments, but they work correctly in-game!
V1.4.0.1:
❥ Fixed a minor .ymt issue that could cause Susie to spawn with bugged hands textures
V1.4.9:
❥ Fixed an issue with Susie's skirt transparency. A showcase screenshot of the fix can be seen on the third screenshot of this mod. Every other screenshot still retains the bug as I don't have time to remake every screenshot just yet
V1.4.9.5:
❥ Fixed a material issue that could cause Susie's hoodie to be seen-through/transparent during night time, and added skirt transparency to her Extracurricular outfit as well.
V1.4.9.6:
❥ Vertex painting has been corrected to the right value (was still too dark as of V1.3.6, when proper GTA V vertex painting was initially applied). Susie now looks good under every lighting condition and no longer looks dark.
V2.0
❥ Model rerigged to MP Female (was originally rigged to ig_barry). This makes the hands fit better on weapons and other in-game props.
❥ Proper specular maps added to the model.
❥ Optimized textures size - downscaled textures that did not need to be 4k to avoid making the mod be 100+MB
❥ The 001 body variants no longer appear with the same texture as the 000 variants when the model is previewed in OpenIV.
❥ Several minor fixes, including naming conventions that would cause some parts of the model to appear textureless when viewed in OpenIV
❥ Got rid of most of the outdated screenshots of the mod, and added several screenshots from the current version (2.0).
V2.1
❥ Rerigged hair, they now move exactly as they do in Dead by Daylight. No more floating hair strands when Susie looks up!
❥ Furtherly optimized textures for GTA V
It retains the original weight painting from DBD as I've renamed all the weights, so the model's movements are as loyal as possible to the original game.
Features:
❥ Fully rigged hands/moving fingers
❥ 4K High Quality Diffuse Textures, Normal Maps & Specular Maps from DBD
❥ The mask can be optionally removed with Menyoo or any trainer to play with maskless Susie (doesn't have facial animations in the original game, so she doesn't in GTA 5 either)
❥ 2 Texture Variations for each body part (feature introduced in V1.2)
Installation Instructions:
❥ You can install this mod as an add-on ped. Alternatively, you can replace an existing streamed ped in x64e.rpf\models\cdimages\streamedpeds_ig.rpf by replacing the corresponding .ymt and .yft files and the .ydds and .ytds inside your chosen model's folder.
PLEASE NOTE: Installing the ped as an add-on ped may cause issues/bugs with the model such as missing skirt transparency and broken texture/component variations. For an optimal experience that's free of bugs, please do replace an existing streamed ped.
You might also want:
❥ Susie's "Lethal Kitten" Outfit
❥ Frank Morrison
Wanna commission your own model?
❥ Contact me on Discord @speedystar to commission a model! <3
V1.1:
❥ Replaced dummy normal maps with the original normals from Dead By Daylight
❥ Fixed missing specs and normals for hair
❥ Fixed wrong specular map for the hands
V1.2:
❥ Added alternative optional textures for Susie's entire model, including new textures for the mask, torso, legs and hair. Those are the textures from the "Extracurricular" outfit (blue haired Susie). Shoutout to HeySlickThatsMe for teaching me how to embed the alpha channel texture into the diffuse to fix an issue with the hair transparency
V1.3:
❥ Reduced the mod's size by half by embedding Susie's alternative textures into her main .ytd. You can now swap to her alternative textures using Menyoo or any trainer
V1.3.1:
❥ Fixed an issue with Susie's blue hair appearing shorter than they should. They are now the correct lenght (different than shown in the screenshots). Thanks to Brynna Da Rosa for helping me fix this bug
V1.3.2:
❥ Fixed wrong normal map for the torso, it somehow was still using a dummy normal map instaed of the DBD one.
V1.3.6:
❥ Applied proper GTA V vertex colors to the model.
V1.4:
❥ Correct normal maps were applied to Susie's torso and mask from the "Extracurrical" outfit. 001 body variants don't appear different in OpenIV due to material assignments, but they work correctly in-game!
V1.4.0.1:
❥ Fixed a minor .ymt issue that could cause Susie to spawn with bugged hands textures
V1.4.9:
❥ Fixed an issue with Susie's skirt transparency. A showcase screenshot of the fix can be seen on the third screenshot of this mod. Every other screenshot still retains the bug as I don't have time to remake every screenshot just yet
V1.4.9.5:
❥ Fixed a material issue that could cause Susie's hoodie to be seen-through/transparent during night time, and added skirt transparency to her Extracurricular outfit as well.
V1.4.9.6:
❥ Vertex painting has been corrected to the right value (was still too dark as of V1.3.6, when proper GTA V vertex painting was initially applied). Susie now looks good under every lighting condition and no longer looks dark.
V2.0
❥ Model rerigged to MP Female (was originally rigged to ig_barry). This makes the hands fit better on weapons and other in-game props.
❥ Proper specular maps added to the model.
❥ Optimized textures size - downscaled textures that did not need to be 4k to avoid making the mod be 100+MB
❥ The 001 body variants no longer appear with the same texture as the 000 variants when the model is previewed in OpenIV.
❥ Several minor fixes, including naming conventions that would cause some parts of the model to appear textureless when viewed in OpenIV
❥ Got rid of most of the outdated screenshots of the mod, and added several screenshots from the current version (2.0).
V2.1
❥ Rerigged hair, they now move exactly as they do in Dead by Daylight. No more floating hair strands when Susie looks up!
❥ Furtherly optimized textures for GTA V
Primul incarcat: 04 August 2023
Ultimul incarcat: 05 Iulie 2024
Last Downloaded: 2 hours ago
it's really good, can you make the outfit of her for MP player character ? please
@Speedstar Great work👍👌Hope you make a more characters like that😊
a big request to make a full-fledged mod, I really want to add this skin
Nice^^
Honestly, this is so great. Really well done!
Can you mod a model for me ?
@Azein I take commissions, however note that I don't do free requests. If you're interested contact me on discord @speedystar
@STRUT Mods ty <33
this is really great. The Legion = fav killers in DBD (love Joey and Susie)
Hi, I sent you a request on discord to talk of outfit would like to request.
Hello, please tell me the skin of Julie will you plan to do it?
@Frank Morrison 456 I might eventually port her but there's currently no plans for that, you could however commission her if you want it to be high priority
@Speedstar Thank you very much for the answer, I understand you, good luck to you in your development of mods, you are super, I also wanted to ask my Mask does not come off the Legion, I use a trainer, it does not come off, please tell me how to remove it, I tried through the trainer does not work.
@Frank Morrison 456 Go to the teeth drawable using a trainer and change the drawable to -1 or something and it should remove the mask, it works for me with Menyoo
@Speedstar Thank you very much.
crying cause these arent allowed anymore cause of the new tos but this is amazing
@xorebelious What tos?
@Speedstar the new fivem tos. we cant have branded cars, mlos. clothing and stuff imported from other games
@xorebelious Oh that sucks :( hope you can still enjoy my mods in singleplayer if you play that