Swiss Paint for TheVinch's AirWolf (Camo, Red and the US Army 1st Air Cavalry) Added RedWolf
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For TheVinch's AirWolf. Paint for the US Army 1st Air Cavalry, Swiss in red and Swiss Air Force Camo. (added the RedWolf Enemy)
Here https://www.gta5-mods.com/vehicles/the-airwolf-movie
Once installed with their instructions, open the dlc.rpf with OpenIV
Follow this path to the file to overwrite:
...\GTAV\mods\update\x64\dlcpacks\airwolf\dlc.rpf\x64\levels\gta5\vehicles\airwolf.rpf\
If you wish to retain the original livery, while in OpenIV, extract the file airwolf.ytd. I typically extract the original .ytd to the same folder as the dlc.rpf and rename it to orig_airwolf.ytd.
When ready to overwrite, toggle "Edit mode", top right button edit airwolf.ytd. Then rename Airwolf_C.dds to Airwolf_COrig, then chose the paint you'd like to use and rename that paint to Airwolf_C.dds. For example, Airwolf_CSwissCamo to Airwolf_C.
Just to confirm the livery, I'd click on the airwolf.yft or airwolf_hi.yft file to open the OpenIV Model Viewer to see what the model will look like with the new livery.
Once satisfied, close the model viewer and run GTAV and spawn airwolf with the trainer of your choice.
I've included my work file, in case you'd like to use it as the starting point for your own paint.
Enjoy,
Gillman
Here https://www.gta5-mods.com/vehicles/the-airwolf-movie
Once installed with their instructions, open the dlc.rpf with OpenIV
Follow this path to the file to overwrite:
...\GTAV\mods\update\x64\dlcpacks\airwolf\dlc.rpf\x64\levels\gta5\vehicles\airwolf.rpf\
If you wish to retain the original livery, while in OpenIV, extract the file airwolf.ytd. I typically extract the original .ytd to the same folder as the dlc.rpf and rename it to orig_airwolf.ytd.
When ready to overwrite, toggle "Edit mode", top right button edit airwolf.ytd. Then rename Airwolf_C.dds to Airwolf_COrig, then chose the paint you'd like to use and rename that paint to Airwolf_C.dds. For example, Airwolf_CSwissCamo to Airwolf_C.
Just to confirm the livery, I'd click on the airwolf.yft or airwolf_hi.yft file to open the OpenIV Model Viewer to see what the model will look like with the new livery.
Once satisfied, close the model viewer and run GTAV and spawn airwolf with the trainer of your choice.
I've included my work file, in case you'd like to use it as the starting point for your own paint.
Enjoy,
Gillman
Primul incarcat: 24 Octombrie 2024
Ultimul incarcat: 04 Noiembrie 2024
Last Downloaded: 16 hours ago
2 Comentarii
More mods by Gillman:
For TheVinch's AirWolf. Paint for the US Army 1st Air Cavalry, Swiss in red and Swiss Air Force Camo. (added the RedWolf Enemy)
Here https://www.gta5-mods.com/vehicles/the-airwolf-movie
Once installed with their instructions, open the dlc.rpf with OpenIV
Follow this path to the file to overwrite:
...\GTAV\mods\update\x64\dlcpacks\airwolf\dlc.rpf\x64\levels\gta5\vehicles\airwolf.rpf\
If you wish to retain the original livery, while in OpenIV, extract the file airwolf.ytd. I typically extract the original .ytd to the same folder as the dlc.rpf and rename it to orig_airwolf.ytd.
When ready to overwrite, toggle "Edit mode", top right button edit airwolf.ytd. Then rename Airwolf_C.dds to Airwolf_COrig, then chose the paint you'd like to use and rename that paint to Airwolf_C.dds. For example, Airwolf_CSwissCamo to Airwolf_C.
Just to confirm the livery, I'd click on the airwolf.yft or airwolf_hi.yft file to open the OpenIV Model Viewer to see what the model will look like with the new livery.
Once satisfied, close the model viewer and run GTAV and spawn airwolf with the trainer of your choice.
I've included my work file, in case you'd like to use it as the starting point for your own paint.
Enjoy,
Gillman
Here https://www.gta5-mods.com/vehicles/the-airwolf-movie
Once installed with their instructions, open the dlc.rpf with OpenIV
Follow this path to the file to overwrite:
...\GTAV\mods\update\x64\dlcpacks\airwolf\dlc.rpf\x64\levels\gta5\vehicles\airwolf.rpf\
If you wish to retain the original livery, while in OpenIV, extract the file airwolf.ytd. I typically extract the original .ytd to the same folder as the dlc.rpf and rename it to orig_airwolf.ytd.
When ready to overwrite, toggle "Edit mode", top right button edit airwolf.ytd. Then rename Airwolf_C.dds to Airwolf_COrig, then chose the paint you'd like to use and rename that paint to Airwolf_C.dds. For example, Airwolf_CSwissCamo to Airwolf_C.
Just to confirm the livery, I'd click on the airwolf.yft or airwolf_hi.yft file to open the OpenIV Model Viewer to see what the model will look like with the new livery.
Once satisfied, close the model viewer and run GTAV and spawn airwolf with the trainer of your choice.
I've included my work file, in case you'd like to use it as the starting point for your own paint.
Enjoy,
Gillman
Primul incarcat: 24 Octombrie 2024
Ultimul incarcat: 04 Noiembrie 2024
Last Downloaded: 16 hours ago
Somebody posted this on Liberty City .Net, I guess I finally made the big time!
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