Evidence Marker Pack - Prop 1.0
1.997
28
1.997
28
Object Converted to GTA 5
JOIN OUR DISCORD
https://discord.gg/Wvqy937W
The markers can be used on menyoo or codewalker as an object/prop.
How to install in FiveM:
- Open Codewalker
- Import the .ydr and the .ytyp and the manifest
- spawn a new prop and name it "marker1", "marker2" or "marker3"
- place your corpse prop where you want it to be
- save all files and put it into a stream folder
- now your have your markers ingame
How to install in SP:
- Open OpenIV
- Drag and drop files to addonprops DLC pack.
- Add the mod with the addonprops exe by using the following settings:
LodDist 0
Flags 0
S.A 0
propname: marker1, marker2 and marker3
Textures Embedded
Get AddonsProp here: https://gta5-mods.com/tools/addonprops
Follow the instructions in the README file of the AddonProps mod if you are unsure.
For a more advanced guide on how to use addonprops, join our discord.
The mesh of this model is from:
https://sketchfab.com/3d-models/evidence-marker-number-card-bc040ea4fffc419ab91a831f09f3b20f
Licenses:
CC Attribution
JOIN OUR DISCORD
https://discord.gg/Wvqy937W
The markers can be used on menyoo or codewalker as an object/prop.
How to install in FiveM:
- Open Codewalker
- Import the .ydr and the .ytyp and the manifest
- spawn a new prop and name it "marker1", "marker2" or "marker3"
- place your corpse prop where you want it to be
- save all files and put it into a stream folder
- now your have your markers ingame
How to install in SP:
- Open OpenIV
- Drag and drop files to addonprops DLC pack.
- Add the mod with the addonprops exe by using the following settings:
LodDist 0
Flags 0
S.A 0
propname: marker1, marker2 and marker3
Textures Embedded
Get AddonsProp here: https://gta5-mods.com/tools/addonprops
Follow the instructions in the README file of the AddonProps mod if you are unsure.
For a more advanced guide on how to use addonprops, join our discord.
The mesh of this model is from:
https://sketchfab.com/3d-models/evidence-marker-number-card-bc040ea4fffc419ab91a831f09f3b20f
Licenses:
CC Attribution
Primul incarcat: 11 Mai 2023
Ultimul incarcat: 11 Mai 2023
Last Downloaded: 22 hours ago
10 Comentarii
Object Converted to GTA 5
JOIN OUR DISCORD
https://discord.gg/Wvqy937W
The markers can be used on menyoo or codewalker as an object/prop.
How to install in FiveM:
- Open Codewalker
- Import the .ydr and the .ytyp and the manifest
- spawn a new prop and name it "marker1", "marker2" or "marker3"
- place your corpse prop where you want it to be
- save all files and put it into a stream folder
- now your have your markers ingame
How to install in SP:
- Open OpenIV
- Drag and drop files to addonprops DLC pack.
- Add the mod with the addonprops exe by using the following settings:
LodDist 0
Flags 0
S.A 0
propname: marker1, marker2 and marker3
Textures Embedded
Get AddonsProp here: https://gta5-mods.com/tools/addonprops
Follow the instructions in the README file of the AddonProps mod if you are unsure.
For a more advanced guide on how to use addonprops, join our discord.
The mesh of this model is from:
https://sketchfab.com/3d-models/evidence-marker-number-card-bc040ea4fffc419ab91a831f09f3b20f
Licenses:
CC Attribution
JOIN OUR DISCORD
https://discord.gg/Wvqy937W
The markers can be used on menyoo or codewalker as an object/prop.
How to install in FiveM:
- Open Codewalker
- Import the .ydr and the .ytyp and the manifest
- spawn a new prop and name it "marker1", "marker2" or "marker3"
- place your corpse prop where you want it to be
- save all files and put it into a stream folder
- now your have your markers ingame
How to install in SP:
- Open OpenIV
- Drag and drop files to addonprops DLC pack.
- Add the mod with the addonprops exe by using the following settings:
LodDist 0
Flags 0
S.A 0
propname: marker1, marker2 and marker3
Textures Embedded
Get AddonsProp here: https://gta5-mods.com/tools/addonprops
Follow the instructions in the README file of the AddonProps mod if you are unsure.
For a more advanced guide on how to use addonprops, join our discord.
The mesh of this model is from:
https://sketchfab.com/3d-models/evidence-marker-number-card-bc040ea4fffc419ab91a831f09f3b20f
Licenses:
CC Attribution
Primul incarcat: 11 Mai 2023
Ultimul incarcat: 11 Mai 2023
Last Downloaded: 22 hours ago
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Hey, the Discord link is invalid
Hey, I just wanted to let you know that you have a map _resource.lua in with the fivem version, which doesnt allow the props to be spawned. I just replaced the "this_is_a_map 'yes' with "data_file 'DLC_ITYP_REQUEST' 'stream/markers.ytyp'" and its good to go! Thanks!
where did you get the body from
@Transnapastain The props spawned for me, I had to create a manifest for it in codewalker. But is that like you either create a manifest or do the resource.lua like you?
@Enri9090 it is a gta prop, the name is "xm_prop_x17_corpse_03"
@DomaX So, Im using a prop spawning script that allows us to select props from a menu when interacting with our police vehicles. I just removed the line in the _resource.lua that says " "this_is_a_map 'yes' " ands replaced it with " 'DLC_ITYP_REQUEST' 'stream/markers.ytyp' " and that sorted out the issue I had.
Thanks
@JihadistBomber tf
Geil fürs RP!