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Wiwang Penthouse [YMAP / Menyoo] 1.1

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Here is my first map mod! Wiwang Penthouse is the first in a series of builds I have been working on with the common theme of only being reachable by helicopter. This is because I play sollaholla's Simple Zombies Mod quite a bit and these locations allow for a safe zone away from the zomb's ;).

Let me know your thoughts and feel free to share any ideas to improve this build or locations/ideas for future builds!

CHANGE LOG
v1.1 - Replaced the outdoor basketball court w/ an infinity pool & other small outdoor additions. I've kept the original versions with the bball court in the updated download in case you prefer that.

REQUIREMENTS for all objects/props to load properly:
-Map Builder (https://www.gta5-mods.com/tools/map-builder)
-Scripthook V
-Scripthook V.NET
-Map Editor or Menyoo
-Object Spawn Unlocker (https://www.gta5-mods.com/scripts/object-spawn-unlocker)

Note: A custom gameconfig, heap adjuster, or packfile limit adjuster may be required if your game crashes.

Installation Instructions:

Be sure to backup files if you're not using "mods" folder!!

TO REMOVE EXISTING WORLD ENTITIES FROM ROOFTOP (i.e. the 4 Aircon Units and the radio antenna):

In Open IV navigate to mods > update > x64 > dlcpacks > mpheist > dlc.rpf > x64 > levels > gta5 > _cityw > koreatown_01 > koreatown_metadata.rpf

- Drop "hei_kt1_rd_long_0.ymap" AND "hei_kt1_rd_strm_0.ymap" inside koreatown_metadata.rpf

YMAP INSTALL:

*If you have installed Map Builder successfully you will then have a folder named "custom_maps" in your dlcpacks*

- Drop "wiwangpenthouse.ymap" in mods > update > x64 > dlcpacks > custom_maps > dlc.rpf > x64 > levels > gta5 > _citye > maps > custom_maps.rpf
- Start the game & enjoy!

MENYOO INSTALL:
-From your GTA root folder, drop "Wiwang Penthouse.xml" inside of menyooStuff > Spooner.
-In game, open Menyoo, go to Object Spooner > Manage Saved Files > Wiwang Penthouse > Load Placements
-Done!

**NOTE FOR THOSE INSTALLING VIA MENYOO**
-In order for all of the doors to work properly, after loading the map you must go into spooner mode and select each of the doors and change them FROM "Frozen in Place" TO "Dynamic". If the menyoo file is saved & loaded with the doors being set to dynamic, they will fall thru the ground when you walk into them...

Known Issues:
- In the YMAP version, some props/objects which seem to all be terrain related i.e. grass and trees sometimes flicker when walking past. I'm looking into it, but currently not sure how to fix.
- The water in the pool is currently "un-swimmable" as I am still unfamiliar with modifying the water.xml file.
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Primul incarcat: 15 Septembrie 2021
Ultimul incarcat: 04 Octombrie 2021
Last Downloaded: in urma cu 1 zi

All Versions

 1.1 (current)

1.125 downloads , 635 KB
03 Octombrie 2021

 1.0

605 downloads , 592 KB
15 Septembrie 2021

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