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    Am I the only guy that thinks that most cars with this mod have bad breaks? It needs a lot of time to stop a car and that feels pretty unrealistically.

    15 Septembrie 2018
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    Can someone tell me why my cars have grey dirt on them?

    19 Aprilie 2016
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    Works wonderful on Version 678. Online 1.33.

    What most people don't understand is the fact that with a new patch some files like the gameconfig.xml of a mod will not work anymore. So all of you that have CTD's have a look into your gameconfig.xml!

    - Have a look at my gameconfig.xml: http://pastebin.com/YiGpRCnB
    - If you still have CTDs, overwrite your modded gameconfig.xml with the original one. If that is not the reason you maybe have a problem with a file of this mod or another. Pay attention to the install instructions.
    - So if the game is working with the mod by only using all files except the gameconfig.xml, you are good to go.
    - Use Notepad++ with the compare plugin, open the gameconfig.xml of the game and compare the file with my file of pastebin. I took most of the values of Realistic Pedestrians and Traffic, altered them a bit and added a fix for more addon cars in addition.
    -> Keep in mind that most values of the file gameconfig.xml of Realistic Pedestrians and Traffic contain numbers that will lead to a crash if your game version differs from the version RP&T formerly used. If you use Notepad++ and the compare plugin, there will be a big block of altered data that has to do with vehicles and peds. This is what you need to change. Altering other values that have nothing to do with pads and/or vehicle can/will lead to CTDs.

    For the addon car fix: http://gtaforums.com/topic/827458-addon-car-issue-maximum-reached/

    18 Aprilie 2016
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    Is there somethin bugged? I reached the door of the specific location and a text offers me to buy the property for 50k..

    30 Iunie 2015
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    What a pity. This mod is not usable with a XBOX 360 gamepad. With a controler, the cars feel like they would not have enough friction to the ground and so you need 10 meters in order to take a turn with a car. The reaction of the cars looks realy good, but I don't want to use a steering wheel in order to use this mod properly.

    29 Iunie 2015
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    I really like your config. It is one of the most realistic ones. Anyway, I altered the values under "Lift Gamma Gain settings". It makes the game more realistic with a slightly colder more realistic temperature. I also reduced the brightness of the mid and highlights, because it was really some type of post nuclear war setting when the sun was shining. Too bright..

    Feel free to test it:
    #define RGB_Gamma float3(1.050, 1.050, 1.100) //[0.000 to 2.000] Adjust midtones for Red, Green and Blue
    #define RGB_Gain float3(0.780, 0.780, 0.830) //[0.000 to 2.000] Adjust highlights for Red, Green and Blue

    14 Mai 2015